Kind of like the hard teacher that everyone bitched about at the time, but is remembered because you actually learned something, the 1990's saw a number of hard RPG (and strategy) games that people still remember--- because they were actually satisfying to win. M&M series unfortunately took the usual path of dumbing down the product. M&M 7--- though a better story-- was somewhat easier; M&M 8, you had to tie one arm behind your back to make it acceptable in terms of paly; and MM9 I found to be broken.
The genre was getting old anyway. But making it too easy killed the concept completely.
Have fun with Darkmoor.
Bob
Edit for spelling
Post edited February 04, 2014 by macAilpin