Lobuno: Worked like a charm, thank you very much. Anyway you MUST keep a Sounds folder containing the file Audio.nsd
The new exe asks for CD but you can click cancel or continue and the game runs well.
POLE7645: Maybe there's something in the ini file that makes the game check for the CD (if that's so, it's probably how the GOG team disabled it). You could try looking.
I don't have the game, so all I can do is speculation.
Hello. Yes, I checked that already.
This is the whole MM6.ini (after patch 1.6):
[Settings]
AlwaysRun=1
FlipOnExit=0
LoudMusic=0
CapsLockToggleRun=0
QuickSavesCount=2
QuickSavesKey=122
NoDeathMovie=0
NoCD=1
FixWalkSound=1
FixCompatibility=1
InventoryKey=73
ToggleCharacterScreenKey=192
FreeTabInInventory=1
FixDualWeaponsRecovery=1
PlayMP3=1
MusicLoopsCount=1
ReputationNumber=1
DoubleSpeedKey=113
TurnSpeedNormal=100
TurnSpeedDouble=120
IncreaseRecoveryRateStrength=10
ProgressiveDaggerTrippleDamage=1
[Controls] As you can see there is already a NoCD=1 value set, so nothing to change here.
PS: Dunno how, I've done nothing, but it seems to be fixed now. No longer asks for a CD when starting mm6.exe after 1.6 patch ¿? weird