Gavindale: I know I have had this game for a while but never really got into it, and now that I am ready to play, I still have a few questions... in combat, how do I cast spells - both offensive and defensive? How often does each area in the game re-spawn? Can someone give any suggestions about the first dungeon – I believe it is called Goblin Watch? I was a bit intimidated when I got to the park with the combination room, but figured that one out fairly quickly. I have been using the “Control-A maneuver” to dispatch any enemies that I come across. But that hasn't been totally lucrative – I have to employ the hit-and-run technique so that I don't lose one of my characters to death. I have cleared out the main floor, but die upon finding a group of enemies in the hole that leads to a lower level. I can't run from them. Any suggestions?
Spells are cast with a command during battle. You press the indicated key, then type the level of the spell, then the index within the level. For example, to cast the fourth 3rd level spell, you type 3 4. You might want to have a sheet handy that lists the spells.
Each area re-spawns as soon as you leave it, including treasure and permanent stat boosts. There are a few cases where a treasure won't appear if you have it already, but if you drop or sell the item it will reappear when you revisit the area. Loading a save will also make the area respawn. To put it another way, the game does not keep permanent track of the state of each area; it isn't like later games in the series.
Of note, a character who is at 0 HP is not dead; any HP restoring spell will revive the character. As long as someone has positive HP, that character can't be killed by any amount of damage.
Edit: The advice here (and in my earlier posts in the topic) is for Might and Magic 2.