Posted September 10, 2018
I've been playing MM VI: Mandate of Heaven and I was just wondering if a party composed of Paladin/Druid/Sorcerer/Sorcerer would be better than a party composed of Paladin/Cleric/Sorcerer/Sorcerer.
In both parties you would have to characters that can heal, buff, and resurrect. The last one is critical because at the end of the game you face enemies that can eradicate characters in one shot and there's no way to prevent this so have to depend on the spell and temples.
The downside is that the druid won't be casting all the powerful Dark Magic spells, but it can have access to the elemental schools with spells that don't require as many Spell Points.
So, which class would you include in the party? A cleric or a druid?
In both parties you would have to characters that can heal, buff, and resurrect. The last one is critical because at the end of the game you face enemies that can eradicate characters in one shot and there's no way to prevent this so have to depend on the spell and temples.
The downside is that the druid won't be casting all the powerful Dark Magic spells, but it can have access to the elemental schools with spells that don't require as many Spell Points.
So, which class would you include in the party? A cleric or a druid?