Posted April 24, 2020

MM3-5 are better with overflow checks; you simply can't charge an item past 63 charges. (There are still some overflows in the code, however, and Swords of Xeen's scripting can trigger overflows in a few cases as well.)
By the way, has anyone tried running this editor on Swords of Xeen? It's based off the same engine, so it could be reasonably expected to work.

Would have gone with advowson and the 2^6 bit limitation, but if M&M2 already had 255 as limit, then it will probably be more aligned with the alignment.
Haven't tried with Swords of Xeen, sorry, only with the World of Xeen available here on GOG. If I get the chance, I'll get back to you.
The GOG version does include Swords of Xeen, and it's one game that, due to the issues it has, one might need an editor for.