Last Light crashes in chapter "Bandits", check, same here.
I disabled PhysX, but IDK if that was the solution on my end because right after I had my fastest "run" through that section of the level after playing it like 6 or 7 times already. So I got through.
It's incredible, really. How can this game SERIES have such unique and consistent CTD issues?! In 2033, the same shit happened. First a freeze, then a bit later, CTD. In just one level in the middle of the game. Now the same shit here.
But, on top of that CTD that I managed to get past, now I'm utterly stuck. A few levels after Bandits, you have to fight the boss "Big Momma". Once that is done, and the water-cutscene wraps up, it's not a loading screen, but straight CTD. Consistently, no matter what PhysX setting is, now been trying for a solid 2h. 5 or 6 attempts already. This time though there's nothing you can even do. The cutscene ends with a CTD, game over.
Sorry, but, how the fuck do they fuck this up so bad, repeatedly. It's gotta be something with the engine. If it happened at the start of the game, or maybe even shortly after loading and only sometimes, then who cares. But midway through the game or towards the end, when you're already invested in the story... and only when you have 20min of unsaved progress right before reaching a checkpoint... repeatedly...
Win7 x64, 1080Ti.
*Edit:
I ran it on lowest settings possible, in windowed mode, with PhysX disabled AND set to "CPU" in Nvidia control panel, in safe mode. All at the same time, even.
Post edited June 18, 2019 by BlackSun