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My first save was in the elevator room.
Any subsequent save-load resets toe character into that elevator room instead of where I was when saving the game. The collected items seem to be fine. The stats look fine too, for now. It is just the wrong location, and it seems some one-time-change stuff from some rooms are saved in the wrong state.
Problem: That way the system is broken since it is often a loong way to where I was, and I have a few cases where I cannot make it to where I was...

A working savegame system would be nice!
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As far as I know save feature works here like in MSX original. Basically every elevator works as checkpoint for you to continue if you die or load a save file.