Posted September 11, 2008
Explaining the concept to make it sound fantastic is very easily done, but the lack of an open world really ruined it for me. I played the game start to finish when it came out, but only to see if it really did get any better. And it didn't.
A less linear, bigger world would have done the idea justice, but I really don't think it's worth playing for more than 15 minutes.
A less linear, bigger world would have done the idea justice, but I really don't think it's worth playing for more than 15 minutes.