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I have such great memories of this game, i used to play it on ps1 all the time.

its a shame the latest installment was such a bummer!
This game wasnt on ps1 but it was butchered for the ps2. How ever you are right, it is a great game.
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darthspudius: This game wasnt on ps1 but it was butchered for the ps2. How ever you are right, it is a great game.
i was refereing to the original medal of honor game that debued on the ps1.
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darthspudius: This game wasnt on ps1 but it was butchered for the ps2. How ever you are right, it is a great game.
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ashout: i was refereing to the original medal of honor game that debued on the ps1.
I kind of assumed as much but at the same time i'm going by what you said. :P
Greatest MoH and greatest WW2 game to date.
Lies. The original Call of Duty is far superior to this.
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muttly13: Lies. The original Call of Duty is far superior to this.
Its pretty much the same game. Bring it to Gog... fantastic game.
Definitely a gem of a game. I hope they bring Call of Duty, Call of Duty: UO, and Call of Duty 2 to GOG as well. Pretty much more of the same.
So glad this game is still available to play. After losing the original discs for both Allied Assault and Spearhead I didn't think I would ever play them again. :)
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muttly13: Lies. The original Call of Duty is far superior to this.
I just played Call of Duty and Call of Duty 2 and I'd have to agree. Even though Call of Duty feels way ahead of Medal of Honor in terms of immersion and scripting (I mean, come on, there are some excellent sequences in that game... taking back the Russian parliament building is one of my favorites), Medal of Honor: Allied Assault still has some great moments. Omaha Beach is still every bit as brutal as it was playing as a kid.
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muttly13: Lies. The original Call of Duty is far superior to this.
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thepavementview: I mean, come on, there are some excellent sequences in that game... taking back the Russian parliament building is one of my favorites
The parliament building you refer to isn't the Russian parliament, but the Reichstag building in Berlin, the home of the German parliament. It was one of the main Soviets' main targets, and supposedly one can visit the building today and see graffiti left by Russian soldiers.
Just finished, again, the whole Medal of Honor Warchest today, I allways found this game, even if I consider it good, totally over rated. And I still think the same, is such a fake combat after combat... funny? yes, for play from time to time is perfect and it was graphically spectacular on it´s time. But it allways remind me a Dragon´s Lair game, fake event after fake event, with fake walls at the sides and teleporting enemies every "trigger" you activate.

And Omaha? Come on... this is for sure the most over rated "gameplay" (if we can call it gameplay) moment ever... is an EMPTY level where you fight versus "time" machine guns that kill you between a lot of fake noise, fake bullets that dont kill you (you only get killed if you are a determined time out of cover)

By the way Breakthrough, even if it shares the same problems, is much better game than MOHAA and Spearhead by far.
Post edited February 08, 2014 by YaTEdiGo
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YaTEdiGo: Just finished, again, the whole Medal of Honor Warchest today, I allways found this game, even if I consider it good, totally over rated. And I still think the same, is such a fake combat after combat... funny? yes, for play from time to time is perfect and it was graphically spectacular on it´s time. But it allways remind me a Dragon´s Lair game, fake event after fake event, with fake walls at the sides and teleporting enemies every "trigger" you activate.

And Omaha? Come on... this is for sure the most over rated "gameplay" (if we can call it gameplay) moment ever... is an EMPTY level where you fight versus "time" machine guns that kill you between a lot of fake noise, fake bullets that dont kill you (you only get killed if you are a determined time out of cover)

By the way Breakthrough, even if it shares the same problems, is much better game than MOHAA and Spearhead by far.
I can agree with you on this one, the game is over rated but still good nonetheless. Did you ever play MOH Pacific Assault by any chance? That game was total crap. Jungle after jungle after jungle which was essentially a corridor broken up by 4 open spaces littered with Japanese troops armed with aimbot hacks which made clearing these areas a total crap shoot. You could only save 4 times in each segment as well. After a lot of trial and error, you find out where the enemies pop up (sometimes right in front of you) you could eventually clear that area, only to get to another corridor with 4 open areas and a 4 save limit. However, even if you knew where the enemies were, it wouldn't always help. A few times when the enemy bayonet charged me, I emptied 25 rounds of a 30 round clip into their face and I still got bayoneted!!!! On some reloads, I ran out of ammo but on others, I took them out with only a few bullets. The worst part I got to was the area with the anti aircraft gun. You had to shoot down the Japanese planes and stop them destroying 3 bunkers. Allied planes were up there as well and I couldn't tell the difference between them and there were tons of them, I only knew when I shot down an allied plane was when one of my squadies said I did (which was more times than I care toadmit). Many reloads later, I finally finished that area and went on the seemingly endless jungle corridor trek I mentioned above. I just gave up on the game and sold it. I hope MOHPA doesn't show up on Gog and if it does, no one should buy it.

Omaha probably got the hype it did because back then, FPS games were all about closed areas where it's just you and the bad guys, open areas like that really weren't common in FPS games and the attempt made it memorable. Getting killed by random artillery was annoying but at least you weren't on the beach for very long.

I remember playing breakthrough and thought it was the weakest part of the MOHAA but can't really put my finger on why this was so. Maybe I was still wearing my rose tinted glasses when playing the original and spearhead and took them off when playing breakthrough. Regardless of the problems MOHAA had, they were nothing compared to the sequel.
Post edited February 16, 2014 by IwubCheeze
I got here a retail version of Pacific Assault, funny name lol, even if it comes from the Ocean name, sounds funny...

I never played it, I guess one day I will install it, and suffer it, because I have no doubts probably it´s as you say. In fact I totally HATE the MOH from PS2, the first one, it has all the issues I hate from MOH games but in greater numbers, ant it was a total success, maybe because no other game was similar in that time. In my opinion MOH European Assault is the best of the three PS2/Cube/Xbox console era, MOH game by far. And it was the one with worst critics, and worst results.

Breakthrough is better than the rest IMO because it focus on combat. BTW people that think OMAHA is an "open" level... well... maybe new generations of gamers been there in that time, and we all been easily impressed when we join the community... not even the artillery was "random" , it was as sad as if you are "x" seconds out of cover, you die, nothing else. Check it if you have the game installed. ;)
Post edited February 16, 2014 by YaTEdiGo
I'll bet you a free Gog game that you'll hate MOH:PA too ;) If the problems in the PS2 version of MOH bothered you to the point where you hated it, then I am positive MOH:PA will fail to impress you as well. In all fairness though, the same started out okay with the Pearl Harbour sequence, but after that, it was a slog. I've bought loads of games over the years and there were only 3 I regret buying and ended up selling them. They were Halo: Combat Evolved (overrated but fun regardless. I can deal with. Overrated, repetitive AND boring, I can't), Turok: Evolution (buggy as hell, the only memorable part of the game was when riding the pterodactyl. If you rapidly turned left to right a few times, you would explode ;) ) and of course MOH:PA. At least with Halo and Turok: Evolution, I finished them, In MOH:PA after getting headshotted the umpteenth time behind thick cover, I just couldn't be bothered anymore. It was one of the few games I played that made me yell "WTF" at my computer screen so hard.

Now that you mention it, I do remember the Omaha mission was "if you are "x" seconds out of cover, you die" but death came by machine guns, not artillery. I remember as soon as the boat doors open and the two guys in front of you get wasted, you had to hide behind the anti tank obstacle to the left of the boat. When you were doing that, machine gun bullets would pound your cover and when it stopped, you would run to the next obstacle and listen to machine gun bullets hit whatever you were hiding behind again. I did it several times following the same path but sometimes I was randomly killed by artillery. The machine guns defiantly had a pattern though. I do have the game installed and I'm playing through it right now so when I get to the Omaha mission, I'll do some messing around and see what happens.

I remembered the problem I had with breakthrough, it was your fallen enemies guns would disappear before you could pick them up. There was a mission near the beginning of the game were you had to snipe enemies and when the area was clear you could go forward. You see a gun on the ground but as soon as you got closer, it disappeared. I didn't remember that happening in the vanilla game or Spearhead.
Post edited February 17, 2014 by IwubCheeze