Posted May 12, 2024
Greetings!
[Restores the lost content of MOHAA 1.0 in newest version War Chest]
Main features:
- Restored german conversations, before some sounds was missing;
- Now german soldiers, in undercover, greet you properly;
- Added patched m1 garand rifle model, now without bugs (from MOH: Spearhead);
- Added reflections to weapons and helmets, removed before the release of the game;
- Added autoexec and custom to set ultra details;
- Full trees detail by distance (thanks to Qlastic);
- Added "opengl32.dll" with working fog and "gldirect.ini" for enabling Multithreading;
- Added more FOV options.
[Download]
https://mega.nz/file/iZA3VRaA#8KAHg3SYsr754xpthnQVdlPrwA3U1LnVNQ2eOPIvAZY
[Installation]
> Unzip the "MOHAA - Unofficial Mega Patch v2.0" file into the root directory of the game replacing the files in the process;
> Open "autoexec.cfg" and "custom.cfg";
> Set resolution to any number as long as it is divisible by 16, this will avoid the error "Z_Free: memory block wrote past end";
> Enjoy! ;)
[ATTENTION]
* By default, the patch's FOV will be set to 110. If you happen to need a smaller or larger FOV, open the "Backup-FOV" directory, unzip the file and open the folders to access more FOV options;
* Have in mind although the files are the same in name and date, internally they are different, so copy each "gamex86.dll" file to each corresponding directory;
* For example, do not copy the "gamex86.dll" file from the "main" folder into "mainta" or "maintt", as this will result in an "APPCRASH" error before the level is loaded.
[Credits]
Special thanks to MrRendroc (GLDirect v5, a Direct3D Device Driver for Mesa), H3llBaron (Unofficial Patch 1.0) and WSGF (MOH-Warchest-FOV).
Compilation made by me. =)
Best regards! ;)
[Restores the lost content of MOHAA 1.0 in newest version War Chest]
Main features:
- Restored german conversations, before some sounds was missing;
- Now german soldiers, in undercover, greet you properly;
- Added patched m1 garand rifle model, now without bugs (from MOH: Spearhead);
- Added reflections to weapons and helmets, removed before the release of the game;
- Added autoexec and custom to set ultra details;
- Full trees detail by distance (thanks to Qlastic);
- Added "opengl32.dll" with working fog and "gldirect.ini" for enabling Multithreading;
- Added more FOV options.
[Download]
https://mega.nz/file/iZA3VRaA#8KAHg3SYsr754xpthnQVdlPrwA3U1LnVNQ2eOPIvAZY
[Installation]
> Unzip the "MOHAA - Unofficial Mega Patch v2.0" file into the root directory of the game replacing the files in the process;
> Open "autoexec.cfg" and "custom.cfg";
> Set resolution to any number as long as it is divisible by 16, this will avoid the error "Z_Free: memory block wrote past end";
> Enjoy! ;)
[ATTENTION]
* By default, the patch's FOV will be set to 110. If you happen to need a smaller or larger FOV, open the "Backup-FOV" directory, unzip the file and open the folders to access more FOV options;
* Have in mind although the files are the same in name and date, internally they are different, so copy each "gamex86.dll" file to each corresponding directory;
* For example, do not copy the "gamex86.dll" file from the "main" folder into "mainta" or "maintt", as this will result in an "APPCRASH" error before the level is loaded.
[Credits]
Special thanks to MrRendroc (GLDirect v5, a Direct3D Device Driver for Mesa), H3llBaron (Unofficial Patch 1.0) and WSGF (MOH-Warchest-FOV).
Compilation made by me. =)
Best regards! ;)