Posted May 07, 2013
I have an Intel HD 4000 integrated graphics with my i7 chip and an nVidia 640M LE graphics card on my laptop. After putting the opengl.dll in the top-level directory, and using the nVidia control panel to have it so that the nVidia graphics card (and not the Intel one) is the one picked to do the 3D rendering, the games launches.
However, when I get the main game menu, everything is fragmented, where it looks like there is image overlays that are misplaced. I tried different resolutions, but regardless of which one I pick it looks the same. I'm attaching a screenshot at 1024x768 (from running in Window mode, same think happens full screen).
I'm wondering if this has possibly something to do with having to use the gldirect opengl.dll because I have the Intel integrated graphics card issue.
I was wondering if anyone else was also having this problem, and if so, what fix there may be for it.
However, when I get the main game menu, everything is fragmented, where it looks like there is image overlays that are misplaced. I tried different resolutions, but regardless of which one I pick it looks the same. I'm attaching a screenshot at 1024x768 (from running in Window mode, same think happens full screen).
I'm wondering if this has possibly something to do with having to use the gldirect opengl.dll because I have the Intel integrated graphics card issue.
I was wondering if anyone else was also having this problem, and if so, what fix there may be for it.
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