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I have an Intel HD 4000 integrated graphics with my i7 chip and an nVidia 640M LE graphics card on my laptop. After putting the opengl.dll in the top-level directory, and using the nVidia control panel to have it so that the nVidia graphics card (and not the Intel one) is the one picked to do the 3D rendering, the games launches.

However, when I get the main game menu, everything is fragmented, where it looks like there is image overlays that are misplaced. I tried different resolutions, but regardless of which one I pick it looks the same. I'm attaching a screenshot at 1024x768 (from running in Window mode, same think happens full screen).

I'm wondering if this has possibly something to do with having to use the gldirect opengl.dll because I have the Intel integrated graphics card issue.

I was wondering if anyone else was also having this problem, and if so, what fix there may be for it.
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I have the same issue with my Intel HD 3000 when using the opengl.dll. But since the menu is the only thing that's broken I haven't bothered to look for a solution.
I suspected the problem is from using the opengl.dll work around with Intel HD graphics cards. It would seem to me that there should be some fix so that these menus do not look so screwy, which I find very distracting. I just have no idea of what that might be.
Same here, fragmented, I am using a Pentium G2030 with Intel HD 4000 I guess, it runs games just fine, even borderlands 2 (yes it runs fluid at a low resolution). I play these kind of games when I'm bored at the office, so thats why I bought spearhead. But even ingame I have low fps and the menu is all broken

RIP, english grammar

thanks