Posted November 28, 2011
Running MDK On a Windows 7 Family Edition 32bits, Using an Intel Graphics Media Accelerator 500 (ASUS Eee PC)
Hi, I have a strange problem on my little computer that I don't have on my big one (Windows 7 Pro, 64 bits) and it makes the game unplayable:
almost every polygons are not displayed: for instance, in the intro section with Kurt dropping on the enemy base, its polygons appear for a couple of seconds, then they disappear and I can't see any object, not even the radar. Once in the base, I can see the background and Kurt's sprite, but only a couple of polygons are showing randomly, the game is completely unplayable with this problem.
I browsed this forum looking for existing solutions: I tried using Windows 95 Compatibility, installing nGlide, starting MDK without explorer.exe running, starting MDK from its source folder but nothing works :(
Does anyone have a solution/idea for this problem?
Also, on my big home computer, some polygons are white or not showing but it's way less disturbing...
Thanks for replying :)
~daRed
Hi, I have a strange problem on my little computer that I don't have on my big one (Windows 7 Pro, 64 bits) and it makes the game unplayable:
almost every polygons are not displayed: for instance, in the intro section with Kurt dropping on the enemy base, its polygons appear for a couple of seconds, then they disappear and I can't see any object, not even the radar. Once in the base, I can see the background and Kurt's sprite, but only a couple of polygons are showing randomly, the game is completely unplayable with this problem.
I browsed this forum looking for existing solutions: I tried using Windows 95 Compatibility, installing nGlide, starting MDK without explorer.exe running, starting MDK from its source folder but nothing works :(
Does anyone have a solution/idea for this problem?
Also, on my big home computer, some polygons are white or not showing but it's way less disturbing...
Thanks for replying :)
~daRed
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