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So I set MDK2 up to be played with WASD - Mouse. It worked fine and I played through the first level with Kurt, the game was awesome. Then I got to Max's level and even on the highest possible mouse sensitivity the camera just doesn't turn fast enough for the game to be playable, especially with enemies spawning from all angles. Is there a way to fix this?
This question / problem has been solved by korellimage
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Huzzey5: So I set MDK2 up to be played with WASD - Mouse. It worked fine and I played through the first level with Kurt, the game was awesome. Then I got to Max's level and even on the highest possible mouse sensitivity the camera just doesn't turn fast enough for the game to be playable, especially with enemies spawning from all angles. Is there a way to fix this?
That sounds like a very strange problem. For me, all three characters had the same mouse setup, just their character specific controls that were different due to their different abilities. I don't remember having to change mouse setup for each character. Could there be something about Max's ability controls (setting and unsetting the guns he is using) that is affecting it? If so, it may be that you need to reset controls to default and then see if the game works. If it does, then try editing the ability controls for each character.
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Huzzey5: So I set MDK2 up to be played with WASD - Mouse. It worked fine and I played through the first level with Kurt, the game was awesome. Then I got to Max's level and even on the highest possible mouse sensitivity the camera just doesn't turn fast enough for the game to be playable, especially with enemies spawning from all angles. Is there a way to fix this?
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korell: That sounds like a very strange problem. For me, all three characters had the same mouse setup, just their character specific controls that were different due to their different abilities. I don't remember having to change mouse setup for each character. Could there be something about Max's ability controls (setting and unsetting the guns he is using) that is affecting it? If so, it may be that you need to reset controls to default and then see if the game works. If it does, then try editing the ability controls for each character.
My update version is 1000.3, is that the latest? And I will try your suggestion, thanks!
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Huzzey5: My update version is 1000.3, is that the latest? And I will try your suggestion, thanks!
My GOG installer is version 2.0.0.2 but as I no longer have the game installed I don't know what version the game itself is. The GOG game page says it is version 4000.3 if you can check that with yours.
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Huzzey5: So I set MDK2 up to be played with WASD - Mouse. It worked fine and I played through the first level with Kurt, the game was awesome. Then I got to Max's level and even on the highest possible mouse sensitivity the camera just doesn't turn fast enough for the game to be playable, especially with enemies spawning from all angles. Is there a way to fix this?
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korell: That sounds like a very strange problem. For me, all three characters had the same mouse setup, just their character specific controls that were different due to their different abilities. I don't remember having to change mouse setup for each character. Could there be something about Max's ability controls (setting and unsetting the guns he is using) that is affecting it? If so, it may be that you need to reset controls to default and then see if the game works. If it does, then try editing the ability controls for each character.
Ok so this actually helped quite a bit. I will see if the 4000.3 patch helps even more. Thank you kindly sir! :D
I have the same problem and I never managed to make it work. Did it actually worked?
I have the same issue and not sure how to fix it .
Same Problem here. :)
POLE7645, Fatfoxlower and NathCim, if you are all having the same issue with Max's mouse sensitivity affecting turning speed then it would be a good idea to see if you all have something in common with your machines/mice/drivers/etc.

That aside, contact GOG support to see if they can investigate and if there is an issue they may be able to get it fixed and release a new version.
Same problem here. Nothing is fixing, or even reducing, the problem. Going to contact support.

I use Windows 8 (64-bit) and am using a basic, generic Dell mouse.
Post edited October 14, 2013 by RetroCodger426
I also have this problem. Kurt can mouse-look in all directions, but then Max can only mouse-look up down. Keys must be used to turn. Very irritating. It looks like only one person has had this work correctly....
Yes, I know it's been a long time, but I'll bump this to say that I contacted support and was basicly told to fix the game myself. Did anyone find a solution on their own? It's stuff like this that makes me hesitant to buy a "GOG" and more likely , at least recently, to buy newer games on steam.
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saxhorse: Yes, I know it's been a long time, but I'll bump this to say that I contacted support and was basicly told to fix the game myself. Did anyone find a solution on their own? It's stuff like this that makes me hesitant to buy a "GOG" and more likely , at least recently, to buy newer games on steam.
That's really frustrating, but I don't know why you think Steam would be any better. Steam support is limited to directing you to the forums and/or offering you a refund. I stopped buying old games on Steam because they wouldn't even run on Win 7. GOG games at least all run, but you may run into weird issues such as this one.

Newer games should run without issue no matter where you buy them, but I wouldn't expect either GOG or Steam to troubleshoot them should you encounter an issue (that's really the developer's / publisher's job).

As for resolving your issue, it's hard to pinpoint since it seems to be linked to hardware / drivers, but no one knows what's actually causing the problem.

Turning on v-sync should also decrease the issue. Another thing you can try is editing the opt.lua file with Notepad to change the mdkSetTurnSensitivity and mdkSetLookSensitivity settings for the character.
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saxhorse: Yes, I know it's been a long time, but I'll bump this to say that I contacted support and was basicly told to fix the game myself. Did anyone find a solution on their own? It's stuff like this that makes me hesitant to buy a "GOG" and more likely , at least recently, to buy newer games on steam.
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timobkg: That's really frustrating, but I don't know why you think Steam would be any better. Steam support is limited to directing you to the forums and/or offering you a refund. I stopped buying old games on Steam because they wouldn't even run on Win 7. GOG games at least all run, but you may run into weird issues such as this one.

Newer games should run without issue no matter where you buy them, but I wouldn't expect either GOG or Steam to troubleshoot them should you encounter an issue (that's really the developer's / publisher's job).

As for resolving your issue, it's hard to pinpoint since it seems to be linked to hardware / drivers, but no one knows what's actually causing the problem.

Turning on v-sync should also decrease the issue. Another thing you can try is editing the opt.lua file with Notepad to change the mdkSetTurnSensitivity and mdkSetLookSensitivity settings for the character.
I got the pinnacle game profiler and set the game up to play with the x-box controller, which is actually pretty awesome.

What I meant was that the kind of products GOG specializes in require a lot more work the get running properly than modern games. New games I'll buy from whoever has them for cheaper. My new policy for GOG games is to "borrow" them for free from "friends" to find out if they are worth the inevitable hassle. If they are, I'll pay full price on GOG. I try before I buy.
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timobkg: That's really frustrating, but I don't know why you think Steam would be any better. Steam support is limited to directing you to the forums and/or offering you a refund. I stopped buying old games on Steam because they wouldn't even run on Win 7. GOG games at least all run, but you may run into weird issues such as this one.

Newer games should run without issue no matter where you buy them, but I wouldn't expect either GOG or Steam to troubleshoot them should you encounter an issue (that's really the developer's / publisher's job).

As for resolving your issue, it's hard to pinpoint since it seems to be linked to hardware / drivers, but no one knows what's actually causing the problem.

Turning on v-sync should also decrease the issue. Another thing you can try is editing the opt.lua file with Notepad to change the mdkSetTurnSensitivity and mdkSetLookSensitivity settings for the character.
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saxhorse: I got the pinnacle game profiler and set the game up to play with the x-box controller, which is actually pretty awesome.

What I meant was that the kind of products GOG specializes in require a lot more work the get running properly than modern games. New games I'll buy from whoever has them for cheaper. My new policy for GOG games is to "borrow" them for free from "friends" to find out if they are worth the inevitable hassle. If they are, I'll pay full price on GOG. I try before I buy.
Or there's GOG's 30-day money back guarantee. No need to "borrow" from "friends", particularly since sometimes those friends edit the .exe files and actually introduce bugs.