Posted April 24, 2009
6 massive levels of CARNAGE!
MDK has a lot of charm for such a violent game, because there's just tons of zaniness going like. From the Dog Bone Airstrikes to the World Smallest Nuclear Explosion, there's surely something here to make you chuckle.
MDK does what others games usually do not, it gets the balance of action, platforming and puzzle work just right. As when you're not fighting for your life, you're trying to not fall off something or trying to figure out just what the hell to do next.
It's fantasticly simple and fiendishly addictive, the only downside to MDK, is that it ends. 6 levels just simply isn't enough. And I'm not saying that because I don't think the game is value for money, because it truly is, I'm saying it because if this game hooks you like it hooked so many gamers back in the day, you'll want more :)
MDK has a lot of charm for such a violent game, because there's just tons of zaniness going like. From the Dog Bone Airstrikes to the World Smallest Nuclear Explosion, there's surely something here to make you chuckle.
MDK does what others games usually do not, it gets the balance of action, platforming and puzzle work just right. As when you're not fighting for your life, you're trying to not fall off something or trying to figure out just what the hell to do next.
It's fantasticly simple and fiendishly addictive, the only downside to MDK, is that it ends. 6 levels just simply isn't enough. And I'm not saying that because I don't think the game is value for money, because it truly is, I'm saying it because if this game hooks you like it hooked so many gamers back in the day, you'll want more :)