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This is pretty much the same problem as here: http://www.gog.com/forum/mdk_series/what_the_heck
Unfortunately, the solutions presented there don't work for me. Any other ideas?
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sheath01: This is pretty much the same problem as here: http://www.gog.com/forum/mdk_series/what_the_heck
Unfortunately, the solutions presented there don't work for me. Any other ideas?
Run the game in 3dfx mode. nGlide converts the 16-bit output to 32-bit color so is unaffected by this issue. You can use nGlide Settings to change the resolution and so forth.