organmike: If I'm building my own, I try to hook Tolerant in as another trait, just to deal with the polution
Tolerant costs 10 picks.
You'll have to remove the +2 production bonus (6 picks), and another -4 pick to compensate.
Upon starting a new game, with 6 guys on production, the loss of the +2 production will be exacly equal to the pollution penalty (18 produced total; -12 pollution penalty offset by +12 meklar +2 bonus) (Really 14 due to 4 being eaten, I concede)
So, tolerant will get you better results on hostile planets, but the standard Meklars will fare much better after they discover pollution processor and upgrades, especially on large barren or terran planets.