Posted September 06, 2013
I've recently given MOO2 a second chance and have become much more fond of it, but there are still some things I'd like to change about my experience. The biggest issue from my perspective is the way you win the game. After an indeterminate number of turns a galactic council decides to convene without warning and elect a galactic leader - to me there couldn't be a more disappointing outcome to such a game, spending hundreds of turns researching advanced technology and building a thriving empire only to have the galaxy handed over to you if you win. I did win, and I quit the game immediately. I felt cheated, like there was no real reward for playing. I didn't even get the chance to use my death spores... I doubt any galactic conflict is complete without biological warfare.
So to get to the point, I couldn't think of a worse ending to the game and I'm looking for a way to disable this feature or delay it exponentially so that I can take my time and conquer various systems my own way. If anyone has advice about how to achieve this, whether through modding or a game feature I overlooked, it would be much appreciated, thanks.
So to get to the point, I couldn't think of a worse ending to the game and I'm looking for a way to disable this feature or delay it exponentially so that I can take my time and conquer various systems my own way. If anyone has advice about how to achieve this, whether through modding or a game feature I overlooked, it would be much appreciated, thanks.