Posted February 23, 2016
tad10: AI doesn't get an endless amount of ships given the command point mechanic, plus how is the unpause, pause mechanic different from TBS? I don't understand the objection here (and for the record you're not the first to make the same objection).
Dreamteam67: I imagine Sakkraner's concern pertains to complex tactical situations in MoO2 where the targeting order/priority is important and there are different things that need to be done using specific weapons systems in a specific order: e