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AiCola: My understanding is that the Terran Khanate can be rebuilt as a custom race
Really? Last time I checked I couldn't make the equivalent of any of the races with another race's picture/ships/voice actors/... (so you could, for example, play as a Darlok with Klackon stats). If they changed that, great news.
I haven't tried it out, but why can't we do that?
Shouldn't we just be able to make the same picks as the pre-designed races!?
Honestly if that is the case then the Khanate is a huge rip-off and the fact that there are a lot less races than in MoO2 gets even worse.
I mean the collectors edition is completly useless, all it gives you is the kahnate.
I have the other games on gog (except for MoO3 which sucks) and i even have MoO2 on CD, why would i want the collector's edition?

Every day since i bought it i hear about or discover something disappointing about the game.
I wish i had never bought it.

Edit:
So i just looked it up
The terran have militarist, strategist, beam attack +25%, morale +20%

At least according to the Source i could find this means that they are cheating, they are using more than 10 bonus points, but no minus.
So yeah, i am really angry now and definitly encourage anybody not to buy this game.
Why would they EVER create a game with the "custom race" option but then have all the existing races being cheaters by using more points than the custom race can use.
Post edited August 31, 2016 by AiCola
In MoO2, which I played recently, you had a default of 10 points to spend (all the negative and positive traits for your race could add to a max of 10 points and the most negative points you could fit into the equation is also 10). The AI on normal got the same 10 points to spend. On Hard, the AI could get up to 14, and on Impossible up to 17 (IIRC, anyway).

In NewMoO, when I last tried it, you could not recreate other races, you'd end up many many points short.

Just checked, some races you can't recreate because there are no corresponding traits to be picked. Do the race descriptions need to be updated?
Post edited August 31, 2016 by Starospil
I think one thing that needs to be addressed is the fact that the standard races cannot be recreated with the custom race maker. The standard races are more powerful than what can be built with the points given and their costs. In Moo2 you could remake any of the standard races using points as they came pre-spent in a template.
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Starospil: In MoO2, which I played recently, you had a default of 10 points to spend (all the negative and positive traits for your race could add to a max of 10 points and the most negative points you could fit into the equation is also 10). The AI on normal got the same 10 points to spend. On Hard, the AI could get up to 14, and on Impossible up to 17 (IIRC, anyway).

In NewMoO, when I last tried it, you could not recreate other races, you'd end up many many points short.

Just checked, some races you can't recreate because there are no corresponding traits to be picked. Do the race descriptions need to be updated?
they can all be rebuilt but they need more than 10 points.
they are "cheating" because they are worth mroe than 10 points.
What a joke is this?
So picking a huge homeworld gives you a high gravity homeworld.
not only does this not make any sense and is not mentioned in the tooltips, but it's also completly pointless.
it's the same problem as lava breather.
why can i pick a huge homeworld when it means that i lost the game unless i pick high gravity resistant?