Posted July 08, 2016

schnellerdamon
Master of Orion
Developer
Registered: Feb 2016
From United States

Scrumruggin
New User
Registered: Nov 2010
From United States
Posted July 11, 2016


Also unless I'm missing something it's seems very hard to see how ships are doing in terms of damage to shilds and structure from the top down view. I can area select mine but It doesn't seem to work on enemy ships. now it may be somewhat moot if the retreat timer has expired but it's annoying and I've been auto resolving typically since i get more information that way.
Post edited July 11, 2016 by Scrumruggin

Phantasma
New User
Registered: Feb 2013
From Germany
Posted July 12, 2016
- I still miss some reasonable control over my ships beside moving forward or backward.
- Cinematic view is nice but could be improved by selectable camera positions.
- Don't know if its only on my system but whenever i enter tactical combat versus a monster or the guardian
the game freezes in loading screen.
- Cinematic view is nice but could be improved by selectable camera positions.
- Don't know if its only on my system but whenever i enter tactical combat versus a monster or the guardian
the game freezes in loading screen.

Parias4k
New User
Registered: Nov 2013
From Canada
Posted July 31, 2016
When will tactical battles be available in multiplayer? Just tried the game with a friend for the first time co-operatively and the experience felt really empty with everything being forced to auto-resolve.

schnellerdamon
Master of Orion
Developer
Registered: Feb 2016
From United States
Posted August 01, 2016
This is one of the major issues, but there are others. Tactical in multiplayer is not as simple as just enabling it. We are not writing it off as "not happening" but we also can't really commit to a timeline or that it is happening. It's a really big project to get it working well.

Parias4k
New User
Registered: Nov 2013
From Canada
Posted August 12, 2016

