Posted June 27, 2012
A new version (Insecticiide 1.40n) can to be found in the first post in this thread.
Some top priority fixes were made, the highlight of this release is certainly the Lucky-to-defend bug, making Halfling units into the toughest MoM army. Forget Bilbo, it was actually a stupid game bug. All those years, every third sword missed them automatically, on top of their correct Lucky bonus. So, now they should be really fragile... or little less invincible. Note that the same bug applies to Prayer. Full credit to Zitro for finding this zombie bug!
The runner-up is certainly the problem with Arcane-spells-cluttering-the-research bug.
Expect better AI as a reward, more coloured spells earlier against you! Again, kudos to Zitro.
Lasts but not least, we uncovered a 1.31 unknown code. It seems that right-clicking on cities in the Cities screen makes your empire management super-easy. I recommend trying it, you won't regret. And you may now try to Cycle ("X") through your cities when viewing one of them, it feels nice and may be potentially even useful.
Version 1.40n (latest)
------------------------
- [bug] Lucky and Prayer bonus was incorrectly making all incoming attacks less efficient (-1 to hit), on top of its correct effect
- [bug] arcane spells clutter the research options for player and AIs, due to incorrect choice mechanics.
- [bug] Runemaster 200% to_dispel bonus now works / does not work, only whent it should / should not work .
- [bug] instable data preventing early mercennary offers to the human player
- [bug] Myrror cities had normal roads passing through them
- [insecticide bug] "Revolting raiders" option is now connected with the right button on the Setting screen
- [insecticide bug] serious data instability issue on Cities screen
- [interface] you may cycle through all your cities with "X" key, when viewing the inner City screen
- [interface] Cities screen can be accessed with "T" key
- [interface] Cities screen can be paged through with up and down arrows
- [interface 1.31] right-clicking on cities opens the Change screen in the appropriate location, giving you an easy management tool
Final note:
I resumed work on a big conversion of Master of Magic. It's called Flexibility and Speed, or shortly ZiKy.
Details and further info can be found here, if anyones interested:
http://realmsbeyond.net/forums/forumdisplay.php?f=158
Some top priority fixes were made, the highlight of this release is certainly the Lucky-to-defend bug, making Halfling units into the toughest MoM army. Forget Bilbo, it was actually a stupid game bug. All those years, every third sword missed them automatically, on top of their correct Lucky bonus. So, now they should be really fragile... or little less invincible. Note that the same bug applies to Prayer. Full credit to Zitro for finding this zombie bug!
The runner-up is certainly the problem with Arcane-spells-cluttering-the-research bug.
Expect better AI as a reward, more coloured spells earlier against you! Again, kudos to Zitro.
Lasts but not least, we uncovered a 1.31 unknown code. It seems that right-clicking on cities in the Cities screen makes your empire management super-easy. I recommend trying it, you won't regret. And you may now try to Cycle ("X") through your cities when viewing one of them, it feels nice and may be potentially even useful.
Version 1.40n (latest)
------------------------
- [bug] Lucky and Prayer bonus was incorrectly making all incoming attacks less efficient (-1 to hit), on top of its correct effect
- [bug] arcane spells clutter the research options for player and AIs, due to incorrect choice mechanics.
- [bug] Runemaster 200% to_dispel bonus now works / does not work, only whent it should / should not work .
- [bug] instable data preventing early mercennary offers to the human player
- [bug] Myrror cities had normal roads passing through them
- [insecticide bug] "Revolting raiders" option is now connected with the right button on the Setting screen
- [insecticide bug] serious data instability issue on Cities screen
- [interface] you may cycle through all your cities with "X" key, when viewing the inner City screen
- [interface] Cities screen can be accessed with "T" key
- [interface] Cities screen can be paged through with up and down arrows
- [interface 1.31] right-clicking on cities opens the Change screen in the appropriate location, giving you an easy management tool
Final note:
I resumed work on a big conversion of Master of Magic. It's called Flexibility and Speed, or shortly ZiKy.
Details and further info can be found here, if anyones interested:
http://realmsbeyond.net/forums/forumdisplay.php?f=158