Posted July 19, 2019
I've been playing Civ 6 recently, which came out in 2016 and is still being updated, and I have to say that I'm kind of shocked at the degree to which MoM is still better than this.
MoM has much more variety and depth than Civ 5 or 6. The ability to customize wizards is really huge and you see what a big deal it is when you play a game live Civ that has set types to choose from.
The fact that in MoM you can acquire towns from different races and retain their abilities is also a huge factor, which adds a lot of variety. Again you see how big a deal it is when compared to games that don't have this feature.
I actually like the combat mechanics of MoM better than Civ 5 or 6. I feel like battles in MoM are more challenging than in Civ.
In MoM there is a huge variety in neutral challenges, and neutral towns are much bigger deal and more interesting as well.
In Civ all there is is barbarians and they are basically always about the same, with relatively meager rewards. In MoM some of the biggest challenges are neutral encounters and the encounters range from easy to impossible and they don't get harder over time, you just have to pick and choose what you can do as you progress. It's a much better system IMO.
Heroes. Period.
Global effects - need I say more.
The units in MoM are far more varied than in Civ. So many of the units in Civ are just minor variations on a theme. Pretty much all melee units are interchangeable and it doesn't really matter much which one you use.
And the AI in Civ sucks. Now true the AI in MoM also sucked, but I'd argue that the updated AIs from 1.4 and 1.5 are actually better than the Civ AI.
It's kind of shocking to see how little advancement there has been in the genre since 1994.
MoM has much more variety and depth than Civ 5 or 6. The ability to customize wizards is really huge and you see what a big deal it is when you play a game live Civ that has set types to choose from.
The fact that in MoM you can acquire towns from different races and retain their abilities is also a huge factor, which adds a lot of variety. Again you see how big a deal it is when compared to games that don't have this feature.
I actually like the combat mechanics of MoM better than Civ 5 or 6. I feel like battles in MoM are more challenging than in Civ.
In MoM there is a huge variety in neutral challenges, and neutral towns are much bigger deal and more interesting as well.
In Civ all there is is barbarians and they are basically always about the same, with relatively meager rewards. In MoM some of the biggest challenges are neutral encounters and the encounters range from easy to impossible and they don't get harder over time, you just have to pick and choose what you can do as you progress. It's a much better system IMO.
Heroes. Period.
Global effects - need I say more.
The units in MoM are far more varied than in Civ. So many of the units in Civ are just minor variations on a theme. Pretty much all melee units are interchangeable and it doesn't really matter much which one you use.
And the AI in Civ sucks. Now true the AI in MoM also sucked, but I'd argue that the updated AIs from 1.4 and 1.5 are actually better than the Civ AI.
It's kind of shocking to see how little advancement there has been in the genre since 1994.