Posted May 26, 2010
As a relative newcomer to the 4X genre, I was surprised by the length of time that it takes to get set up and out of your first city, with some decent units in your army, in this game. In the two games I've played so far, it's taken me until about 1420 to get off my starting island and exploring with something other than a magic spirit, and a bit longer to get units good enough to start taking defended lairs and nodes. Is this normal for the game, or am I missing something?
Also, I know that in the Civilization series, the game ends on a certain year, causing you to lose by default. Is the same true of Master of Magic, or do you have all the time you need?
Also, I know that in the Civilization series, the game ends on a certain year, causing you to lose by default. Is the same true of Master of Magic, or do you have all the time you need?