Posted October 04, 2013
UniversalWolf: I've abandoned that game...not that it wasn't fun, but I was going to win without question and it was just a long slog to the end. It ended up being all of Arcanus versus all of Myrror, which was interesting. Arcanus was populated by nothing but gnolls and klackons, oddly. Jafar would attack my cities with huge stacks of beetles and wolf riders. In competent hands his potential power would have been quite intimidating, but there are several simple strategies the AI simply can't handle, no matter what bonus you give it. For one thing, it has no concept of how to create artifacts to maximize the power of heroes. Meanwhile my stack of 5 decked-out heroes can raze all it's cities without breaking a sweat. It also doesn't really grasp the concept of going for the kill shot of attacking the enemy wizard tower. It makes futile attempts sometimes, but the planning required to pull it off successfully is too complex for a game AI.
I eventually got Stream of Life from a node, which was useful.
I must say, I was pretty unimpressed with the dwarven Steam Cannon and Golem units. Steam Cannons seem to have a really short effective range, although they're decent enough within a couple of squares. Definitely not worth the cost, though. Golems...they probably have their uses here and there, but they also don't strike me as worth the cost. Neither one is as good as Nightmares. I think the best Dwarf units are Engineers and Hammerhands. The Engineers are particularly impressive for the cost. Not only are they great at building roads, but with adamantium gear they're quite respectable in combat.
The hidden gem of the Dark Elves is definitely the Priest unit. Everyone lauds the Warlocks, but those require a lot more investment and they're physically feeble. Priests can be produced sooner, have a really good ranged attack, and have healing both for units in the stack and as a combat spell. With adamantium, mine were usually tough enough to resist a few hits, too. My standard garrison for a walled city was one Nightmare and one Priest, and that was plenty. I'd add more units for front-line cities, of course, but for "safe" cities that was enough. I never even bothered building Wizard Towers.
I had a couple Troll cities, and in retrospect I would go with War Trolls over Steam Cannons or Golems. They're unquestionably one of the best units in the game, even without adamantium.
Hammerhands are also very good. They are very magic resistant and I think they are the toughest melee unit in the game.( Which you mention but I thought I would say just how good I think they are.) I eventually got Stream of Life from a node, which was useful.
I must say, I was pretty unimpressed with the dwarven Steam Cannon and Golem units. Steam Cannons seem to have a really short effective range, although they're decent enough within a couple of squares. Definitely not worth the cost, though. Golems...they probably have their uses here and there, but they also don't strike me as worth the cost. Neither one is as good as Nightmares. I think the best Dwarf units are Engineers and Hammerhands. The Engineers are particularly impressive for the cost. Not only are they great at building roads, but with adamantium gear they're quite respectable in combat.
The hidden gem of the Dark Elves is definitely the Priest unit. Everyone lauds the Warlocks, but those require a lot more investment and they're physically feeble. Priests can be produced sooner, have a really good ranged attack, and have healing both for units in the stack and as a combat spell. With adamantium, mine were usually tough enough to resist a few hits, too. My standard garrison for a walled city was one Nightmare and one Priest, and that was plenty. I'd add more units for front-line cities, of course, but for "safe" cities that was enough. I never even bothered building Wizard Towers.
I had a couple Troll cities, and in retrospect I would go with War Trolls over Steam Cannons or Golems. They're unquestionably one of the best units in the game, even without adamantium.
Of course WarTtrolls can wear them down.