Posted June 13, 2012
First off, I'm using the original DOS version of the game, and a few bugs in my game I've noticed that don't seem to be addressed anywhere on the internet:
First, all the guides and websites I've found say that many Heroes have a certain number of "random" skills that they could come with when hired. However, whenever I play the game, these skills are not random. Every Hero has certain skills in every single game I've played. Reloading don't change the skills, creating a new game doesn't change the skills. Killing off the Hero and resurrecting doesn't change the skills. It's as if the game created the Heroes when installed and refuses to re-roll them.
Second, for some reason my Melee Heroes will occasionally do no damage when attacking. This isn't a case of them not penetrating the enemy defense. It's simply they do the attack animation, but no combat occurs at all (the counter attack also does zero damage). I know it cannot be a failure to penetrate defenses because a fully buffed Demi-God Mortu decked out with artifacts has 47 attack, and to think that he could repeatedly deal no damage to a 1 defense engineer is statistically asinine. I've never seen this when they counter attack, only when they initiate an attack themselves. At first I thought it was his Vampiric enchanted weapon and he was attacking at full health, but changing the weapon's enchantment has no effect on the occurrence of this.
And last, I seem to have somehow offset the game's hex data in one of my save games. I went from 500+ gold per turn to -32650 per turn in a negative way, and in a positive way I was rewarded with 16500 life books and 16500 nature books. Nothing I seem to do can change it back. Is this game lost or is there some way of recovering the save file? If it helps, the exact moment the glitch occurred was when I cast Black Channels on a champion Warlock unit that already had a shit tonne of other enchantments on it.
Final question, has anyone else ever encountered any of this, and are there any patches out there to fix these problems? None of the patch notes for patches I've found mention anything about these bugs.
edit: added patch question
First, all the guides and websites I've found say that many Heroes have a certain number of "random" skills that they could come with when hired. However, whenever I play the game, these skills are not random. Every Hero has certain skills in every single game I've played. Reloading don't change the skills, creating a new game doesn't change the skills. Killing off the Hero and resurrecting doesn't change the skills. It's as if the game created the Heroes when installed and refuses to re-roll them.
Second, for some reason my Melee Heroes will occasionally do no damage when attacking. This isn't a case of them not penetrating the enemy defense. It's simply they do the attack animation, but no combat occurs at all (the counter attack also does zero damage). I know it cannot be a failure to penetrate defenses because a fully buffed Demi-God Mortu decked out with artifacts has 47 attack, and to think that he could repeatedly deal no damage to a 1 defense engineer is statistically asinine. I've never seen this when they counter attack, only when they initiate an attack themselves. At first I thought it was his Vampiric enchanted weapon and he was attacking at full health, but changing the weapon's enchantment has no effect on the occurrence of this.
And last, I seem to have somehow offset the game's hex data in one of my save games. I went from 500+ gold per turn to -32650 per turn in a negative way, and in a positive way I was rewarded with 16500 life books and 16500 nature books. Nothing I seem to do can change it back. Is this game lost or is there some way of recovering the save file? If it helps, the exact moment the glitch occurred was when I cast Black Channels on a champion Warlock unit that already had a shit tonne of other enchantments on it.
Final question, has anyone else ever encountered any of this, and are there any patches out there to fix these problems? None of the patch notes for patches I've found mention anything about these bugs.
edit: added patch question
Post edited June 13, 2012 by ATrainedFerret