Posted March 15, 2012
from what I understand you can do it this way:
-download the DOS32A release (zipfile with various files)
-copy SB.EXE and DOS32A.EXE to the directory with the executable you want to modify
-make a backup of the executable
-run sb /R myexecutable.exe
Taken from here:
[url=http://www.uesp.net/wiki/Daggerfall:Corrupted_Savegames]http://www.uesp.net/wiki/Daggerfall:Corrupted_Savegames[/url]
A different way seems to be to simply call the extender with the executable as parameter and further parameters get passed to the executable:
\dos32a\dos32a.exe myexecutable.exe z.cfg
taken from here:
[url=http://www.uesp.net/wiki/Daggerfall:Running_Under_DOSBox#Configuring_DOSEmu]http://www.uesp.net/wiki/Daggerfall:Running_Under_DOSBox#Configuring_DOSEmu[/url]
EDIT: Oh, wait, there is a better overview here:
[url=http://www.dosbox.com/wiki/TOOLS:DOS32A]http://www.dosbox.com/wiki/TOOLS:DOS32A[/url]
-download the DOS32A release (zipfile with various files)
-copy SB.EXE and DOS32A.EXE to the directory with the executable you want to modify
-make a backup of the executable
-run sb /R myexecutable.exe
Taken from here:
[url=http://www.uesp.net/wiki/Daggerfall:Corrupted_Savegames]http://www.uesp.net/wiki/Daggerfall:Corrupted_Savegames[/url]
A different way seems to be to simply call the extender with the executable as parameter and further parameters get passed to the executable:
\dos32a\dos32a.exe myexecutable.exe z.cfg
taken from here:
[url=http://www.uesp.net/wiki/Daggerfall:Running_Under_DOSBox#Configuring_DOSEmu]http://www.uesp.net/wiki/Daggerfall:Running_Under_DOSBox#Configuring_DOSEmu[/url]
EDIT: Oh, wait, there is a better overview here:
[url=http://www.dosbox.com/wiki/TOOLS:DOS32A]http://www.dosbox.com/wiki/TOOLS:DOS32A[/url]
Post edited March 15, 2012 by Lafazar