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Hi,

It's the second time I finish this game and it's still so enjoyable.

But something happened in game that never seems to be useful.

When i enter one of these "time" in the city clock :
https://tof.cx/image/7NmVd

A strange robot with a turban appears dancing at the top of a house :
https://tof.cx/image/7Nxq8

Do you know if this character has a purpose ?

At the same screen, I can break some light bulbs around the place, but it doesn't to have an impact on the game.

Is there some hidden gem in this level ?
I red many articles about Machinarium in the internet (because I am a big fan of the Amanita's games) and I don't know.

I think this link will be useful for you:
forum.amanita-design.net/index.php?PHPSESSID=c8pvkdc1elgauus8accj6ieka4&#4

This is the best place to get an answer to a similar question.
avatar
Nonostanovich: Hi,

It's the second time I finish this game and it's still so enjoyable.

But something happened in game that never seems to be useful.

When i enter one of these "time" in the city clock :
https://tof.cx/image/7NmVd

A strange robot with a turban appears dancing at the top of a house :
https://tof.cx/image/7Nxq8

Do you know if this character has a purpose ?

At the same screen, I can break some light bulbs around the place, but it doesn't to have an impact on the game.

Is there some hidden gem in this level ?
There are three religious robots in that screen, and each one of them responses to your call after you set the clock right way (how to set the clock right for each religion you can find pinned on the nearby walls).

The turban robot actually doesn't do anything... it's just when you set the clock for his religion, he looks out, that's all.
I didn't saw the two other robots had some religions too. My culture of religious matter is nearly inexistant.

Thank you for that explanation.