Posted April 06, 2012
So when the GOG launcher version crashed on me (from what I've read on the forums it's due to coming pre-packaged with an older version of Scummvm that's prone to issues) I moved the folder and just launched it with the more recent version of Scummvm and all seemed well for a while. But then I rescue Ratpouch and that's when the game goes to hell for me.
Movement goes all haywire. Many instances I'll try to move in one direction but instead my character will be stuck in place, even if there is plenty of space to maneuver away, with Ratpouch repeatedly exclaiming "Excuse me sir!" with every click I make. Eventually my character is able to move but with unnecessary difficulty. Other instances I will try to talk to someone, whether Ratpouch or someone in town, and even if there is a clear path to the character to go to speak to my character instead will fidget around different direction, run around in a circle and just stop somewhere in the middle of the screen and nowhere near the character I'm trying to speak to. This happened so much it made the game nigh-unplayable for me.
Nobody seemed to be having this issue from what I've read so I ended up downloading the version off of Scummvm's website. I'm trying this version on DOSBox and so far it is MUCH more functional. I can actually move to where I want to go and talk to who I want to without my character wandering around in a confused, delirious daze. So my question is what the hell happened with the GOG version that caused the issues I was having? Is there anyone else that had these problems?
Movement goes all haywire. Many instances I'll try to move in one direction but instead my character will be stuck in place, even if there is plenty of space to maneuver away, with Ratpouch repeatedly exclaiming "Excuse me sir!" with every click I make. Eventually my character is able to move but with unnecessary difficulty. Other instances I will try to talk to someone, whether Ratpouch or someone in town, and even if there is a clear path to the character to go to speak to my character instead will fidget around different direction, run around in a circle and just stop somewhere in the middle of the screen and nowhere near the character I'm trying to speak to. This happened so much it made the game nigh-unplayable for me.
Nobody seemed to be having this issue from what I've read so I ended up downloading the version off of Scummvm's website. I'm trying this version on DOSBox and so far it is MUCH more functional. I can actually move to where I want to go and talk to who I want to without my character wandering around in a confused, delirious daze. So my question is what the hell happened with the GOG version that caused the issues I was having? Is there anyone else that had these problems?
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