Posted September 22, 2023
Hi,
since at least one of the devs seems to be reading here: Please consider adding network multiplayer in the GOG version. I know that Steam makes their proprietary network mode very easy for developers, and Steam is probably 99% of your sales, but I want to make this humble request nonetheless.
An independent network mode would also free your game from the dependence on one platform that may or may not be available forever. Think about classic games with direct IP support that are played up until this day.
As for me, I'm very hesitant to buy the game in this state, since I despise Steam for its quasi-monopoly, DRM, and data collection. Thus, I won't buy Lumencraft there, but I also play games like it mostly with my friends online, so I also may not buy it on GOG without a network multiplayer mode. I don't have finally decided yet, but atm it's only a chance of around 10-15%. This would go up to 90-100% if L. had platform-independant multiplayer - i.e. also without Galaxy, since I prefer to play on Linux. (Thanks for a Linux version by the way.)
Just some friendly feedback from a somewhat picky gamer. :)
FYI: I learned of Lumencraft via https://godotengine.org/showcase/
Best regards
V4V
since at least one of the devs seems to be reading here: Please consider adding network multiplayer in the GOG version. I know that Steam makes their proprietary network mode very easy for developers, and Steam is probably 99% of your sales, but I want to make this humble request nonetheless.
An independent network mode would also free your game from the dependence on one platform that may or may not be available forever. Think about classic games with direct IP support that are played up until this day.
As for me, I'm very hesitant to buy the game in this state, since I despise Steam for its quasi-monopoly, DRM, and data collection. Thus, I won't buy Lumencraft there, but I also play games like it mostly with my friends online, so I also may not buy it on GOG without a network multiplayer mode. I don't have finally decided yet, but atm it's only a chance of around 10-15%. This would go up to 90-100% if L. had platform-independant multiplayer - i.e. also without Galaxy, since I prefer to play on Linux. (Thanks for a Linux version by the way.)
Just some friendly feedback from a somewhat picky gamer. :)
FYI: I learned of Lumencraft via https://godotengine.org/showcase/
Best regards
V4V