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v0.91.77 Patch Notes - New Businesses and Features
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New Business Types:
University
Hunting Camp
Service
Workshop


Business Features:

Produce a variety of trading goods:
Shop
Tavern
Farm
Mine
Hunting Camp

Craft weapons (masterwork rate: >20%)
Weapon Smithy

Craft wondrous items:
Wondrous Item Workshop

+2d4 relationship/month:
Troupe
Service
Workshop

+1 reputation/month:
University


Business Related Adjustments:
Learn Farmer, Herder and other Profession skills in villages
Adjusted Horizontal Competition penalty: -4 -> -1
Same type businesses with different major skills no longer cause Horizontal Competition and Local Competition
Optimized business related UI and descriptions
Fixed: business owners not saved after level-up


New Hirable Expert NPC:

Sage
Sages can help party members, including hirelings, level up faster.


Hirelings Related Adjustments:
Significantly reduced hiring costs and salaries
Changed weekly pay to monthly pay
Dismissal no longer requires a fee
NPC production cycle changed from per week to per 10 days


Others:
Substitute characters level up automatically each month
Optimized Listen/Search/Trap/Lock DCs


Next, we'll work on (rough list):
Other adventurers and NPCs
Multiple continents and planes
Magic concentration, magic exhaustion, low and high magic area rules
Macro resource harvesting and crafting
Specific usage of all skills
Remake dungeon module
Detailed features of terrains
Battle maps adapt terrains
Monsters distribution
Main storyline
Random events
ect.

And player races (Centaur), feats and spells, etc.


Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).