Posted January 16, 2025
v0.91.76 Patch Notes - Businesses
====================
Businesses:
Most people living in this world rely on skills such as Craft, Profession, and Perform for their livelihood.
Adventurers can also use these skills to augment their income, rather than relying solely on killing monsters for treasure.
7 Business Types:
Farm
Troupe
Mine
Shop
Weapon Smithy
Tavern
Wondrous Item Workshop
28 Craft Skills (some prepared for future business types):
Blacksmithing
Weaponsmithing
Armorsmithing
Craft Magic Equipment
Craft Wondrous Item
Tailoring
Leatherworking
Carpentry
Bowmaking
Trapmaking
Locksmithing
Stonemasonry
Gemcutting
Jewelry
Alchemy
Calligraphy
Painting
Sculpting
Pottery
Shipmaking
Shoemaking
Weaving
Basketweaving
Bookbinding
Cloth
Clothing
Cobbling
Glassblowing
47 Profession Skills (some prepared for future business types):
Woodcutter
Miner
Quarrier
Hunter
Fisherman
Rancher
Farmer
Herbalist
Cook
Lumberjack
Tanner
Apothecary
Miller
Baker
Brewer
Architect
Engineer
Siegeengineer
Merchant
Barrister
Courtesan
Clerk
Bookkeeper
Scribe
Librarian
Boater
Driver
Teamster
Stablehand
Stable Master
Porter
Butcher
Gambler
Gardener
Guide
Herder
Innkeeper
Midwife
Sailor
Soldier
Assassin
Laborer
Messenger
Minstrel
Sage
Spy
Thief
Others:
Optimized skill related UIs
Fixed: NPC bar may overwrite PC bar
Next, we'll work on (rough list):
Other adventurers and NPCs
Multiple continents and planes
Magic concentration, magic exhaustion, low and high magic area rules
Macro resource harvesting and crafting
Specific usage of all skills
Remake dungeon module
Detailed features of terrains
Battle maps adapt terrains
Monsters distribution
Main storyline
Random events
ect.
And player races (Centaur), feats and spells, etc.
Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).
====================
Businesses:
Most people living in this world rely on skills such as Craft, Profession, and Perform for their livelihood.
Adventurers can also use these skills to augment their income, rather than relying solely on killing monsters for treasure.
7 Business Types:
Farm
Troupe
Mine
Shop
Weapon Smithy
Tavern
Wondrous Item Workshop
28 Craft Skills (some prepared for future business types):
Blacksmithing
Weaponsmithing
Armorsmithing
Craft Magic Equipment
Craft Wondrous Item
Tailoring
Leatherworking
Carpentry
Bowmaking
Trapmaking
Locksmithing
Stonemasonry
Gemcutting
Jewelry
Alchemy
Calligraphy
Painting
Sculpting
Pottery
Shipmaking
Shoemaking
Weaving
Basketweaving
Bookbinding
Cloth
Clothing
Cobbling
Glassblowing
47 Profession Skills (some prepared for future business types):
Woodcutter
Miner
Quarrier
Hunter
Fisherman
Rancher
Farmer
Herbalist
Cook
Lumberjack
Tanner
Apothecary
Miller
Baker
Brewer
Architect
Engineer
Siegeengineer
Merchant
Barrister
Courtesan
Clerk
Bookkeeper
Scribe
Librarian
Boater
Driver
Teamster
Stablehand
Stable Master
Porter
Butcher
Gambler
Gardener
Guide
Herder
Innkeeper
Midwife
Sailor
Soldier
Assassin
Laborer
Messenger
Minstrel
Sage
Spy
Thief
Others:
Optimized skill related UIs
Fixed: NPC bar may overwrite PC bar
Next, we'll work on (rough list):
Other adventurers and NPCs
Multiple continents and planes
Magic concentration, magic exhaustion, low and high magic area rules
Macro resource harvesting and crafting
Specific usage of all skills
Remake dungeon module
Detailed features of terrains
Battle maps adapt terrains
Monsters distribution
Main storyline
Random events
ect.
And player races (Centaur), feats and spells, etc.
Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).