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v0.91.18 Patch Notes
====================
Added operation UI for Disable Device and Search (including normal search and taking 20)
Disable Device now is a trained only skill and has proficiency
Disable Device skill of characters in old saves will be is retained if it has rank; otherwise training is needed
Natthbal: Added Disable Device skill training service
Ajm, Delland: Added Adventurers Guild and provides services
Added Disable Device related quest
Optimized Open Lock logs and prompts
Fixed bug that dead characters can be selected as skill users

Remade Traps: Changed abstract and general traps to concrete traps with detailed parameters, such as attack mode, attack bonus, damage value and reset type, for example:
-- Basic Arrow Trap
-- Camouflaged Pit Trap
-- Deeper Pit Trap
-- Fusillade of Darts
-- Razor-Wire across Hallway
-- Rolling Rock Trap
-- Wall Blade Trap
-- Bricks from Ceiling
-- Burning Hands Trap
-- Ceiling Pendulum
-- Acid Arrow Trap
-- Stone Blocks from Ceiling
-- Glyph of Warding [Blast]
-- Lightning Bolt Trap
-- Falling Block Trap
-- Fireball Trap
-- Built-to-Collapse Wall
-- Spiked Blocks from Ceiling
-- Chain Lightning Trap
-- Black Tentacles Trap
-- Reverse Gravity Trap
-- etc.

Remade encounter events of adventure sites on world map and trap/treasure encounters in dungeons:
-- Using new skill operation UI
-- Added searching supplies event
-- Discarded empty encounter events
-- Changed taking 20 searches to taking 10 without time consumption when exploring dungeons
-- No longer display suspicious place indications when search fails
-- Discarded some obsolete dungeon options
-- Treasure rewards now based on challenge level of adventure sites/dungeons instead of player's current level

Improved and optimized save/load functions of Adventure mode:
-- Multiple saves per adventure
-- Add/edit description of saves
-- Optimized the UI
-- Save adventure hotkey: Ctrl + S
-- Load adventure hotkey: Ctrl + L
-- No need to return main menu when load adventure in game
-- Fixed latest save indicator changes caused by loading

Optimized edit control and other UIs
Increased icon size of specialties and quests on town tips
Fixed item uses display bug of old saves

Note: When you encountered a bug, please zip and send your saves (the game folder\saves) to support@lowmagicage.com. It's extremely useful for debugging.

v0.91.18更新内容
===============
解除装置和搜索(包括普通搜索和取20的重复搜索)具有专门的操作界面
解除装置改为需受训技能且具有熟练度
旧档角色的解除装置技能如果已加点则保留;否则需训练
纳森巴尔:提供解除装置技能训练服务
艾姆城,德尔兰:设立冒险者公会并提供相应服务
添加解除装置引导任务
优化开锁信息提示
修正已死亡角色也参与技能使用的问题

重做陷阱:由抽象概括的陷阱细化为具有各自攻击方式,攻击加值,伤害值和重置类型等细节参数的具体的陷阱,例如:
-- 基础箭陷阱
-- 伪装陷坑陷阱
-- 深陷坑陷阱
-- 飞镖齐射
-- 锋锐钢丝走廊
-- 滚石陷阱
-- 刀墙陷阱
-- 天花板落砖
-- 燃烧之手陷阱
-- 悬摆利斧
-- 强酸箭陷阱
-- 天花板落石
-- 守卫结界[爆裂刻文]
-- 闪电术陷阱
-- 落石陷阱
-- 火球陷阱
-- 易塌墙
-- 天花板落钉板
-- 连环闪电陷阱
-- 黑触手陷阱
-- 反重力陷阱
-- 等等……

重做世界地图冒险地点遭遇事件和地牢内陷阱/宝藏遭遇:
-- 启用技能新操作界面
-- 添加搜索物资事件
-- 废弃空遭遇事件
-- 地牢探索时由自动进行每格2分钟的取20搜索改为无耗时的取10搜索
-- 搜索失败时不再显式可疑地点
-- 废弃过时的地牢选项
-- 宝藏奖励由基于玩家当前等级改为基于冒险地点/地牢挑战等级

冒险存档功能增强和优化:
-- 每个冒险可保存多个存档
-- 存档可添加/修改描述
-- 优化存档UI
-- 保存快捷键:Ctrl + S
-- 载入快捷键:Ctrl + L
-- 游戏中载入其他存档无需先返回主菜单
-- 修正载入也导致最新存档标识变化的问题

优化编辑控件等UI
增大城镇提示上的特产和委托图标
修正旧档物品错误的使用次数显示

注:当您遇到bug时,请将您的存档(游戏目录\saves)打包发送至 support@lowmagicage.com 。对除错有极大帮助。
Attachments:
dgn_trap.jpg (261 Kb)
dgn_lock.jpg (259 Kb)
dgn_srch.jpg (235 Kb)
x_save.jpg (388 Kb)
Post edited August 07, 2019 by lliihhaaoo
Quick question: since the latest patch there are plenty of traps that I can't disarm, blocking me from continuing in those dungeons.
Is there any workaround?
high rated
avatar
noctilucus: Quick question: since the latest patch there are plenty of traps that I can't disarm, blocking me from continuing in those dungeons.
Is there any workaround?
Just uploaded a quick patch with the new Forced Trigger operation.

Just uploaded a quick patch with the new Forced Trigger operation.
Thanks, much appreciated!

So far it works like a charm :)

It's really a great surprise to come across new updates, items, skills, ... every now and then unexpectedly - it's like receiving an expansion each time
I want to give a shout out to the developer. I went in whole hog for this game, until I realized there was no grand scenario, it was just a sandbox style game at this point.

But this continued adding of content to make the structure of your game work and the promise that in the future the story will be developed is great.

The foundation you are building is lovely. Kudo's for your efforts and work. It is a fun game to play. I want to thank you for your efforts. It is really nice how the quests in the cities work, the trading, the dungeons and all.

Thank you.
Post edited August 11, 2019 by Kohleran
avatar
lliihhaaoo: Just uploaded a quick patch with the new Forced Trigger operation.
Just a quick question - did you also upload this patch for the offline installers? Usually GOG are quite quick when the weekend is over to get the offline updates out but so far there's been nothing. Thanks.

EDIT: Scrap this - the offline update has arrived :)
Post edited August 12, 2019 by Pajama