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Greets!

From what i've played, this look like a promisin game, with lot of potential. But it could quickly becomes repetitively and grindingly borin, isn't it? Without much of a story, role play and social interaction.

What would be really cool, and imersively pen'n paper, would be the introduction of AI in it. Nops? With NPCs, aventurers and others, havin their own personalities and goals, discussin in chat, even around a camp bonfire, providing advice and guidance on how to proceed. And there could also be the game master, tellin random events or scenes descriptions. And that's seems feasible, with the advance in artificial intelligence: inworld.ai.

What'd you reckon?
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Funwill: Greets!

From what i've played, this look like a promisin game, with lot of potential. But it could quickly becomes repetitively and grindingly borin, isn't it? Without much of a story, role play and social interaction.
(snip)
What'd you reckon?
I agree, I'd love to see some more story content etc. added more so than lots of new classes (although they can be fun). Hopefully this will be addressed in the near future.
Agreed. I've thrown it away for now. If they indeed add some "real" quests and interaction with the townspeople I might reinstall and try again.
The person has been adding race/class/skills for the past couple of years. The story is definitely on the back burner.

To start, I thought it was pretty interesting (and it is/was) all it needed is the story, the quest to be put in. That was a long, long time ago. Still working on new class/race/skills etc.

And don't get me wrong, everything being added is cool.

I thought it was cool years ago too.

To me, I think along the lines of 'Does the game need a new prestige class and race to choose from OR a story and quest that people can work toward accomplishing?'

Shrug. I did as you guys have done and put it on the shelf so to speak.