Posted August 14, 2015
I notice that the final mage spell, Comets Shower (shouldn't it be Comet Shower?), is rather expensive. 160 PP at level 1 (more than any other spell at any level except Divine Restoration), and 320 PP at level 5. How are you supposed to get enough PP to make this practiclal?
Here is some math regarding PP for a level 56 mage (Comets Shower can be maxed at level 54, but the calculations are nicer at level 56).
PP from leveling: 3.25 * 56 = 182
On Normal mode, that's 182 * 1.5 = 273
+60 from maxed out Meditation gives you 333
That's enough for one use of Comets Shower, and PP from EN and events are not realistically going to give enough PP for another cast. (You would need well over 100 EN for that, and level ups will not give you enough.)
On Veteran mode, you only get 182 PP from leveling. Add in Meditation and that's 242, still 78 points short. If you raise your EN significantly, you might be able to cast the spell *once*, but that's if you decide PP is more important than, say, HP or speed.
On Hardcore, you only get 70% of your PP from leveling, so only 182 * .7 = 127.4. Assuming the game rounds down, that's only 127. (Notice that your PP from leveling are along not enough to cast the spell at level *one*, let alone 5. Meditation, again, gives you 60 PP, giving you 187.
You are then 133 PP short. The blessing gives you 10, and you can get a few from events, but that will still require you to get around 60 EN. Given that you need HP to survive on Hardcore (and Bodybuilding is too expensive here) and SP to get enough turns in, how are you supposed to get enough PP for *one* cast?
Consider that Ray of the Gods is learned 5 levels earlier and is 2/3 the power (4/3 against certain enemy types), it appears that Mages aren't even as good as Clerics at such high levels at burst damage.
Also, why does the spell hit only one enemy? I would expect a spell this expensive to at *least* be multi-target.
Here is some math regarding PP for a level 56 mage (Comets Shower can be maxed at level 54, but the calculations are nicer at level 56).
PP from leveling: 3.25 * 56 = 182
On Normal mode, that's 182 * 1.5 = 273
+60 from maxed out Meditation gives you 333
That's enough for one use of Comets Shower, and PP from EN and events are not realistically going to give enough PP for another cast. (You would need well over 100 EN for that, and level ups will not give you enough.)
On Veteran mode, you only get 182 PP from leveling. Add in Meditation and that's 242, still 78 points short. If you raise your EN significantly, you might be able to cast the spell *once*, but that's if you decide PP is more important than, say, HP or speed.
On Hardcore, you only get 70% of your PP from leveling, so only 182 * .7 = 127.4. Assuming the game rounds down, that's only 127. (Notice that your PP from leveling are along not enough to cast the spell at level *one*, let alone 5. Meditation, again, gives you 60 PP, giving you 187.
You are then 133 PP short. The blessing gives you 10, and you can get a few from events, but that will still require you to get around 60 EN. Given that you need HP to survive on Hardcore (and Bodybuilding is too expensive here) and SP to get enough turns in, how are you supposed to get enough PP for *one* cast?
Consider that Ray of the Gods is learned 5 levels earlier and is 2/3 the power (4/3 against certain enemy types), it appears that Mages aren't even as good as Clerics at such high levels at burst damage.
Also, why does the spell hit only one enemy? I would expect a spell this expensive to at *least* be multi-target.