It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Just bought and installed the game (v2.3.0.7)

Running on ArchLinux 64-bit

Edit: Just tried on a fresh Ubuntu 16.04 box, and get the same error

[gene@bigiron Lords of Xulima]$ ./start.sh
Running Lords of Xulima
Stacktrace:

at <unknown> <0xffffffff>
at System.Windows.Forms.XplatUIX11..ctor () <0x00167>
at System.Windows.Forms.XplatUIX11.GetInstance () <0x00057>
at System.Windows.Forms.XplatUI..cctor () <0x000db>
at (wrapper runtime-invoke) object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at <unknown> <0xffffffff>
at System.Windows.Forms.SystemInformation.get_VirtualScreen () <0x00013>
at System.Windows.Forms.Screen..cctor () <0x0002f>
at (wrapper runtime-invoke) object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at <unknown> <0xffffffff>
at DXVision.DXHelper_Screen.get_ScreenSize () <0x00027>
at DXVision.DXScene..cctor () <0x0010f>
at (wrapper runtime-invoke) object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>

Native stacktrace:

support/gog_com.shlib: line 94: 28883 Segmentation fault (core dumped) ./"${bin_64}"
Post edited June 12, 2016 by mirage2005
This question / problem has been solved by darktjmimage
I had the same issue (Gentoo). I forced use of system libraries where applicable to fix. For your usage, try:

LD_LIBRARY_PATH=/usr/lib32 ./start.sh

If that doesn't work, try installing some 32-bit libraries. The following libraries in particular are overridden on my system:

libcairo.so.2 libglib-2.0.so.0 libpixman-1.so.0 libX11.so.6
libfontconfig.so.1 libGLU.so.1 libpng12.so.0 libXi.so.6
libfreetype.so.6 liblzma.so.5 libtiff.so.5 libXrender.so.1

So, at least one of these is the problem.

I also noticed that the LinuxLauncher "program" is invalid (no #!/bin/sh as first line), but that doesn't affect things since the shell notices and autocorrects.

edit: I tried each in turn, and found that libglib-2.0.so.0 is the culprit on my system, but it doesn't hurt to just use system libraries for the others as well. So, one way to fix this is to remove game/Linux/lib/libglib-2.0.so.0 and use an equivalent version from your system instead.
Post edited June 16, 2016 by darktjm
The above message put me on the right track, although as is it ended up loading the Mesa libGL instead of the nvidia libGL, which prevented the game from successfully launching. Here's what worked for me:

LD_LIBRARY_PATH=/usr/lib32/opengl/nvidia/lib:/usr/lib32 ./start.sh

Unfortunately, the game itself is very choppy (intro movies in particular are extremely choppy) to the point of being painful to play, despite very low GPU utilization (~10% with a 1080 Ti).
I wanted to expand on this solution to add a bit more detail for others that may have not have run into this before.

First, to add 32 bit libs to your 64 bit system, follow the instructions GOG has for troubleshooting this game (taken from here: https://support.gog.com/hc/en-us/articles/213039665)

sudo dpkg --add-architecture i386
sudo apt-get update

Then look for the specific packages this game requires. Go to the game page and find the list of libs. In this case, type in the following line:

sudo apt-get -y install libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libstdc++6:i386 libx11-6:i386 libxau6:i386 libxcb1:i386 libxcursor1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxinerama1:i386 libxrandr2:i386 libxrender1:i386 libglu1:i386

Then also note that your lib32 path may now be different than what others have posted earlier. On my Linux Mint 18.x, I needed to run the game this way:

LD_LIBRARY_PATH=/lib/i386-linux-gnu ./start.sh

You can then of course add this to the desktop launcher or even modify the game/LinuxLauncher file so you don't have to worry about it anymore.

export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/lib/i386-linux-gnu:./Linux/lib


After this the game runs smooth as silk on my laptop (i7-7700HQ @ 2.80GHz, 8GB, 2GB GTX960)
Post edited December 28, 2018 by geegeekers