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Full list of Equipment Affixes.

Weapon Affixes:
1. Bloody: + 1 Bleed.
2. Sharp + 1 Damage.
3. Stunning: + 40% Stun.
4. BoneBreaking: + 40% Wounds.
5. Brilliant: + 3 Attack.
6. Accurate: + 5% Critical Chance.
7. Infallible: No Critical Fails.
8. Igneous: + 1-2 Fire Damage.
9. Icy: + 1-2 Cold Damage.
10. Electric: + 1-2 Electric Damage.
11. Vampiric: 10% Damage as Healing.
12. Holy: Bonus Damage vs Undead.
13. Toxic: Bonus Damage vs Nature Creatures.
14. DemonSlayer: Bonus Damage vs Demons.
15. Savage: Bonus Damage vs Animals.
16. Lethal: Bonus Damage vs Humans.
17. Oppressive: Bonus Damage vs Ogres.
18. Vibrant: + 2 Initiative.

Armor Affixes:
1. Light: 50% Reduced Weight, 30% Reduced Armour Penalization.
2. Strong: + 20% Defense.
3. Versatile: + 2 Evasion.

Armor and Accessory Affixes:
1. Soldier: + 1 ST.
2. Warrior: + 1 ST, AG.
3. Hero: + 1 ST, CO, AG.
4. Ogre: + 1 CO.
5. Giant: + 1 ST, CO.
6. Colossus: + 1 CO, AG.
7. Falcon: + 1 AG.
8. Breeze: + 1 SP.
9. Wind: + 1 AG, SP.
10. Erudite: + 1 EN.
11. King: + 1 ST, CO, AG, SP, EN.
12. Philosopher: + 3% EXP.
13. Prophet: + 5% EXP.
14. Guardian: + 2 Defense.
15. Igneous Protection: + 10 Fire Resistance.
16. Ice Protection: + 10 Ice Resistance.
17. Electric Protection: + 10 Electric Resistance.
18. Elemental Protection: + 7 Fire, Ice, Electric Resistances.
19. Organic Protection: + 10 Organic Resistance.
20. Divine Protection: + 10 Divine Resistance.
21. Mental Protection: + 10 Mental Resistance.
22. Magic Protection: +8 Divine, Mental Resistances.
23. Absolute Protection: + 5 All Resistances.
24. Life: + 8 HP.
25. Magic: + 4 PP.
26. Power: + 6 HP, + 3 PP.
Post edited July 22, 2015 by Sarisio
Very useful - thanks +1
Some of the affixes that you lists constants for actually do scale. I have seen equipment that gives +2 bonuses to stats, for example.
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dtgreene: Some of the affixes that you lists constants for actually do scale. I have seen equipment that gives +2 bonuses to stats, for example.
They do scale wit Item Quality, indeed. Values are shown for Item Quality 1