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08.05.2022 - Loop Hero v 1.154
• Added settings option: "Gamepad Mode".
If you turn it off, the game will stop looking for a connected gamepad.
For some users, the constant search for a gamepad prevented them from playing normally (in particular on Linux).
The option can also be switched at any time with the F8 key.
07.10.2021 - Loop Hero v 1.105
• Added 4 languages - Italian, Dutch, Turkish and Canadian French
• Fixed the game crashing when opening the save menu window
• Fixed the game crashing after deleting the current save and then immediately starting new game in that save
• Fixed the ratwolves not spawning sometimes
• The game now cannot save when the hero is dead
• Count's Land's healing information is now displayed correctly
• Fixed the posteffects shader turning off spontaneously
• Fixed the fps drop at the first tile on the loop
• Small fixes
09.07.2021 - Loop Hero v 1.102
• The "Witch hut" tile is reworked, now each one decreases max amount of potions by 1
• The game no longer freezes when opening the menu with ESC
• English sturdy stool description is now on english instead of french
• Minor fixes
25.06.2021 - Loop Hero v 1.101
• Fixed the "Gift of Blood" trait, now it does something except visual effects and sounds.
• Fixed the rogue trophy count and the "Old Scars" trait count zeroing after loading.
• The blood grove doesn't occasionally turn into oasis anymore.
• Fixed the time of any% speedrun stopping at the wrong moment.
• Other minor bugfixes
16.06.2021 - Loop Hero v 1.1
Today, the brave adventurers at Four Quarters have revealed the first major update for Loop Hero, focusing on player feedback, quality of life improvements, new tiles and enemies.

New Features include:
• Save On The Go: The new update features an option to save and exit the game in the middle of an expedition, preserving your progress.
• Perks Deck: A new option that locks boss perks so they don't drop in the expedition perk pool.
• Escape From Battle: Safety-conscious heroes can now escape during battles with 30 percent of their resources.
• Speed Up: The speed button now includes up to 4x expedition speed and 2.5x battle speed.
• Inventory Management: Items can now be locked in the inventory by right-clicking on them.
• Deck Switching: Decks can now be switched in the cards, supplies, and perks menus.
• New Tiles, New Enemies: Three new tiles and two new enemies have been added to the game, but it’s up to heroes to find them...
10.04.2021 - Loop Hero v 1.013 smallfix
• Summoned skeletons now are affected by beacons
• Hero allies are now affected by deserts and sand dunes
• Fixed the issue with enemies being able to spawn on top of cracked skeletons
• Ranged enemies now properly draw their "charging" state
• After the hero dies and resurrects all the enemies change their primary target
• Fixed the forester axe not showing proper percentages after stacking
• Removing the arsenal now removes the stats from deleted items
• Fixed the supply menu sorting feature
• Fixed various typos
12.03.2021 - Loop Hero v1.012 hotfix
• Fixed the "book worm" achievment not working for some people - if you have trouble getting it, just check the encyclopedia once more
• Fixed the resource dupe bug in alchemy
• Blood/hungry grove indicator is now drawing properly when the battle tile is affected by both
• Reworked 3rd bosses summons "astral" mechanic, should be most noticeable as the necromancer
• Change the timing in titles slightly
• Reworded "broken geography" achievment, so it reflects the requirements correctly
09.03.2021 - Loop Hero v1.011 hotfix
• Fixed the game crashing when unlocking the 3rd lich article in 4k or higher in fullscreen
• Fixed the game crashing when minimising it with win+D
• Hopefully fixed the issue with some people getting a crash in the beginning of expedition
• Fixed the "book worm" achievement not unlocking until finding the dark slime. If you have all the articles unlocked, just go into the encyclopedia and you should get it
• Added a sound when the hero is damaged by healing on swamps for using oblivion with "blissful ignorance" trait, from meadows or from "surveyor" trait
• Fixed the blood grove not transforming when the forest burns near it
• Made some camp items' descriptions more correlating with in-game logic
• Fixed various typos
08.03.2021 - Loop Hero v1.010 hotfix
• Fixed the "out of memory" error in long expeditions
• Maybe removed lags for some players
• Battlefields now turn into shipwreks properly. This time for sure!
• Fixed "shield of faith" trait, now it's working as described
• Fixed possible softlock in 2nd boss fight when dying at the same time as boss
• "Deep Pockets" trait is no longer added to the perk pool in chapter 4
• Removed the resource cap in chapter 4
• Added charge animations to ally archers
• Changed the skeleton archers/mages sprites
• Fixed various typos
Post edited May 17, 2022 by Berzerk2k2
Still no fix for the exit crash then.
high rated
07.03.2021 - Loop Hero v1.009 hotfix
• Fixed "broken geography" achievement accidently triggering in titles
• Archers attacks no more stack armor on enemies with "hardening" skill
• Fixed arsenal deleting not working correctly with the necromancer
• Probably fixed the issue with bandits crashing the game
• Campfire now heals before bosses on level 4 kitchen
• Potions now trigger every 1.5 seconds of walking in 2x speed
• Regen and potions now work better when changing game speed in ini. We still can't promise it will work properly, and are working on an in-game solution at this moment
• Fixed sorting button not appearing when switching to craft menu from other menus
07.03.2021 - Loop Hero v1.008 hotfix
== IMPORTANT UPDATE ==
You might notice a new toggle on the bottom of the options menu - "alternative timing method" - it can fix freeses or lags for you, or maybe high CPU usage and overheating.
If you have those issues, try to switch it on (or off), and reboot the game if that doesn't work.
The button text is english-only for now, really sorry for that, will make it localized as soon as we can.

Other things patched:

• Hopefully fixed "save corrupted" issue
• Fixed an issue with game not giving out demo achievements to players
• Removed a memory leak
• Made an alternative save backup system, now the game is a little more safe from corrupted save files
• Fixed "tripped" achievement not working in some cases
• Hopefully fixed an error with necromancer on the 4th chapter boss
• Bandits stealing things became a little more fair
• Stamina loss is reduced when attacking with "blind fury" or "lightning fast" traits
• Primal matter can't drop second ancestral crypt, arsenal, or zero milestone
• Deleting ancestral crypt doesn't allow for infinite resurrections
• Ancestral crypt is now showing as a 3rd type card
• Battle fields no more turn into shipwrecks when placed diagonally to the river type tiles
• Skeleton mages are actually mages now
• Resources/items button saves its state between expeditions
• Outpost dialogue now can't show instead of the boss dialogue
• Various typos fixed
06.03.2021 - Loop Hero v1.007 hotfix
• Hopefully fixed the achievments on mac and linux
• Also hopefully fixed tha lagging issue
• Fixed the encyclopedia bug of bosses 3rd dialogue showing after unlocking their article
• Fixed the bug of road tiles changing into wasteland when meeting certain condition, and the following bug of game crashing when trying to transform that wasteland tile into anything
• Fixed necromancer's skeletons getting stuck in ghost chains when killing the ghost at the same time as dying
• Also made a mistake in ghost spawning code, but reuploaded, it's fixed now
• Possible fix of 4th chapter boss critical error when playing as necromancer
• Fixed the red healthbar issue when fighting the 4th chapter boss
• Fixed the secret battle issue with battle window freesing after the first win
• Various typos fixed
06.03.2021 - Loop Hero v1.006 hotfix
• Fixed the resource duplication bug from the last patch, congrats to lucky people who got a lot of resources from the boss in that short period lol
• Hopefully fixed game freeses every 2-3 minutes on certain graphics cards
• Fixed the screen taking up more space than possible when launching the game on other devices with lower screen resolution
• Fixed the game softlocking when dying at the same time with the boss
• Fixed a crush when deleting an arsenal without equipping anything in the 5th slot
• Rebalanced a lot of camp prices for upgrades
• Nerfed 3rd boss a little
• Fixed an encyclopedia bug in which players could unlock a third boss dialogue ahead of time
• Added "(effects dont stack)" to the count's chair item description
• Added parentheses to the small pixel font
• In retreat menu changed the "take all" button numbers drawing from "required/have" to "have/required"
• Various typos fixed
05.03.2021 - Loop Hero v1.005 hotfix
• Turned the steamcloud back on with fixes
• Fixed a crash with necromancer's skeletons in 3rd chapter bossfight
• Buffed the labirynth of memories cards
• Changing the fullscreen with alt+enter now works better
• A couple of typos fixed
• Secret enemies now don't change their names to ERMAK when switching languages or screen resolutions
• Fixed the possibility of 2nd boss summon killing the hero after the boss is dead
• Fixed resetting the attack speed to basic when changing items in battle
• Hopefully fixed the village and road lantern bug
05.03.2021 - Loop Hero v1.004 hotfix
• Cemeteries now don't give out memory fragments until meeting certain conditions
• Made one sprite a little prettier
05.03.2021 - Loop Hero v1.003 hotfix
• Fixed an issue with darks slimes causing critical error in villages
• Fixed an issue with villages causing critical error when surrounded by road lanterns
• Game titles now work properly
• Building menu doesn't get overlayed with black rectangle in ultrawidescreen
• Cemeteries now properly give out memory fragments after meeting certain conditions
• Fixed an issue in which expedition could go on while the boss tile is spawning
• Fixed the sound of hero steps playing in the camp after leaving the titles
• Temporarily disabled steam cloud, since it's working wrong for a lot of people and might be messing with demo achievements. Looking for the solution, will enable it back on soon
05.03.2021 - Loop Hero v1.002 hotfix
• Fixed a crash when dying of thorns
05.03.2021 - Loop Hero v1.001 hotfix
• Fixed possible crash on linux on launch
• Fixed the possible transformation of camp tile into wasteland
• Apostrophes in pixel fonts now draw properly
• Fixed some of the continuity issues in english and russian languages (in the other language those were fixed already)
• Wheat field card doesn't lock after dismantling the gymnasium if picked in deck
• False healing effect doesn't appear when equipping an item
• Game (probably) no longer crashes with too many bandits on the village tile (map_travel error)
• Post-processing (and manual application surface drawing) disables automatically if the game is too slow. Could happen on some mac machines in fullscreen