It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I've always felt the original EGA version had a different "mood" to it. I think it would be super cool to have it included just like the EGA version of Zak got included with the remake.

One of my favorite things about GOG is they pay way more attention to that stuff.
I agree, the EGA version has some of the most beautiful EGA art ever.
Honestly, now that Zak McKracken has been released in its FM Towns version, it would be nice to get all three major versions of LOOM™ here.
avatar
EvilASh: Honestly, now that Zak McKracken has been released in its FM Towns version, it would be nice to get all three major versions of LOOM™ here.
Huh? This is the cut-down dos vga talkie version only as far as I can see?
avatar
EvilASh: Honestly, now that Zak McKracken has been released in its FM Towns version, it would be nice to get all three major versions of LOOM™ here.
avatar
ZarkonDrule: Huh? This is the cut-down dos vga talkie version only as far as I can see?
There is also a FM towns version - 256 graphics with improved soundtrack (which play all the time in the game) and with the all of the original game dialog but without speech.
avatar
ZarkonDrule: Huh? This is the cut-down dos vga talkie version only as far as I can see?
avatar
Ingsoc85: There is also a FM towns version - 256 graphics with improved soundtrack (which play all the time in the game) and with the all of the original game dialog but without speech.
Yes, I'm fully aware of that - it was the version I was hoping we'd get as it's the best one. But EvilASh implied it had been "released". As far as I know, both steam and gog only supply the sub-par dos talkie version. I'm not aware of anyone who sells the fm towns version via digital distribution.
Post edited March 20, 2015 by ZarkonDrule
avatar
Ingsoc85: There is also a FM towns version - 256 graphics with improved soundtrack (which play all the time in the game) and with the all of the original game dialog but without speech.
avatar
ZarkonDrule: Yes, I'm fully aware of that - it was the version I was hoping we'd get as it's the best one. But EvilASh implied it had been "released". As far as I know, both steam and gog only supply the sub-par dos talkie version. I'm not aware of anyone who sells the fm towns version via digital distribution.
He was reffering to Zak McKracken
avatar
ZarkonDrule: Yes, I'm fully aware of that - it was the version I was hoping we'd get as it's the best one. But EvilASh implied it had been "released". As far as I know, both steam and gog only supply the sub-par dos talkie version. I'm not aware of anyone who sells the fm towns version via digital distribution.
avatar
Ingsoc85: He was reffering to Zak McKracken
lol, total brain fart on my part
Meanwhile...
here's my small video on CD version of LOOM

[url=]http://www.youtube.com/watch?v=TRv5K9Tdujg[/url]

enjoy and share!


Sorry, can't seem to make the link work on click. I'm afraid you'll have to copy & paste it...
Can anyone help with this?
Post edited March 20, 2015 by RenKalan
It's been a while since I last played the EGA version. Did it have imuse? Because I'm certain the CD-Rom version doesn't have imuse instead utilizing the prerecorded tracks. Which sound nice, but lack that cool feature where Imuse fades into different musical cues depending on your actions.

FM-Towns probably lacks the imuse feature as well?

For that matter the cd-rom version of Monkey Island with the enhanced music also lacked Imuse feature, for the same reason.
Nah, LeChuck's Revenge was the first game to use iMUSE.
Not exactly true. Every LucasArts game used iMuse but Monkey Island 2 was the first one that used iMuse in a way which we nowadays know as iMuse. :)


I also enjoy the original EGA much more - especially with MT-32 music. I feel the limited color palette works much better with the mood Loom tries to set up than the VGA backgrounds.
Graphics feel a little like scenes from an old tapestry, which is prefect for Loom.
avatar
Patryn: Not exactly true. Every LucasArts game used iMuse but Monkey Island 2 was the first one that used iMuse in a way which we nowadays know as iMuse. :)

I also enjoy the original EGA much more - especially with MT-32 music. I feel the limited color palette works much better with the mood Loom tries to set up than the VGA backgrounds.
Graphics feel a little like scenes from an old tapestry, which is prefect for Loom.
Totally agree. That's why it's still my preferred version in addition to the music stuff. It has a darker, more stark look to it. A lot of games I tend to prefer the most colors possible, but Loom just has a cool atmosphere in 16 colors.
avatar
Patryn: Not exactly true. Every LucasArts game used iMuse but Monkey Island 2 was the first one that used iMuse in a way which we nowadays know as iMuse. :)
Ahh...no, they did not. iMuse was not a thing at all until Monkey Island 2. All LA games prior did music the old fashioned way of changing cues on the spot whenever the engine called for it. iMuse helps perform tricks such as fade-ins, fade-outs, building more instrumentation as the player traverses, seamless transitions between cues, and much more -- all of which is not present at all in any games prior, Loom included.

Anyhoo...I second the notion for the EGA version, as it's what I consider the definitive one. The FM-Towns version wouldn't hurt to have either -- if Zak McKracken could do it, why can't this game?
Disney are looking into it at least:

https://twitter.com/sethdavis/status/578764927965380609
avatar
ZarkonDrule: Disney are looking into it at least:

https://twitter.com/sethdavis/status/578764927965380609
Yeahee, that's something! Let's hope those versions will join in soon!

And in related news, a few days ago at GDC, Brian Moriarty mentioned that he would be willing to make a sequel to LOOM (originally there were two more games planned - presumably named "Forge" and "Fold"). There was quite some positive reaction to that, too (at least from Wadjet Eye and seemingly from Double Fine too).

And now we get LOOM here. Maybe if it does sell well, a sequel will have more chances to happen. Apparently Mortiaty had something to say about this too (via mixnmojo site) :)