Posted January 08, 2010
Lionheart: Legacy of the Crusader is a game that most people aren't aware Black Isle made. It is often overlooked in favor of other products, like the Icewind Dale series or Baldur's Gate. And rightly so; it's really not that impressive as a game. It's not bad, but it isn't exactly stellar.
STORY: 3/5 - The backstory is interesting enough; this game takes place in an alternate earth wherein a great catastrophe that happened during the 3rd Crusade brought magic into the world, and significantly altered the history of much of Europe. The game is full of historical references and in-jokes; you can get Shakespeare to read poems to you, help Leonardo da Vinci build outlandish devices, or take on Torquemada's quest to rid the lands west of Barcelona of a goblin menace that's been sitting around since the Mongols were beaten off (the goblins themselves dressed and act like mongol midgets). However, most of the interesting stuff only happens in the first half of the game, when you're messing about in Barcelona and not actually following the plot. The core plot of the game is actually really simple, and has almost no depth to it at all; even though you've inherited a magical spirit from Richard the Lionhearted himself (hence the title, and no, I don't think this is a spoiler since you learn it about five minutes into the game), there's apparently nothing special about you, and you basically just run through the game killing things until there's no one left to beat. After which there is a cliffhanger.
VISUALS: 3/5 - The graphics are not ugly, but they aren't pretty either. Actually, special-effects wise, Lionheart doesn't compare too well to other Black Isle games. There aren't even any rendered cutscenes... Overall, it's underwhelming.
SOUNDS: 3/5 - Voice acting is generally pretty good in this game. Shakespeare's voice is sooo soothing.... hmmm... That said, the persistent grunts of pain you and your enemies make all the time will get annoying fast, and the music suffers from odd glitches from time to time; for instance, you might enter a new area to hear both dramatic introductory music and the normal ambient music at the same time.
GAMEPLAY: 2/5 - This is where the game fails. SPECIAL system problems are nothing new to Black Isle games, but Lionheart has more than its share of them, for two reasons. Firstly, you MUST specialize in at least one combat-oriented skill (preferably 2, one of them ranged) to make it through this game alive. Nonviolent options don't come up often, at least not after you leave Barcelona. Secondly, quite a few of the skills you can learn are useless, or worthless beyond a certain level. On top of that, Lionheart makes a very abrupt genre shift once you leave Barcelona for the first time. Once you're out of the city and on your quest for whatever faction you joined in the first plot-quest, you may begin to feel like you're playing Diablo, because constant fighting and looting is all you do. It's not even INTERESTING fighting and looting, for the most part; combat in this game basically boils down to selecting a sword or a weapon and then clicking on whatever you want to die until it dies. The only strategic thinking you'll ever need to use is to know when to just charge in and kill everyone and when to purposefully lure a few enemies at a time away so you don't get overwhelmed. Also, you never get enough potions. Ever. Even if you buy out every shop you find whenever you find one, you'll never have enough health potions.
OVERALL 3/5: This is a REALLY GOOD GAME... while you're still a low-level rookie, wandering about the starting town with eyes full of wonder and looking for all the rich hidden goodies. It goes downhill from there, though, all the way to its arbitrarily hard final dungeon and anticlimactic ending.
STORY: 3/5 - The backstory is interesting enough; this game takes place in an alternate earth wherein a great catastrophe that happened during the 3rd Crusade brought magic into the world, and significantly altered the history of much of Europe. The game is full of historical references and in-jokes; you can get Shakespeare to read poems to you, help Leonardo da Vinci build outlandish devices, or take on Torquemada's quest to rid the lands west of Barcelona of a goblin menace that's been sitting around since the Mongols were beaten off (the goblins themselves dressed and act like mongol midgets). However, most of the interesting stuff only happens in the first half of the game, when you're messing about in Barcelona and not actually following the plot. The core plot of the game is actually really simple, and has almost no depth to it at all; even though you've inherited a magical spirit from Richard the Lionhearted himself (hence the title, and no, I don't think this is a spoiler since you learn it about five minutes into the game), there's apparently nothing special about you, and you basically just run through the game killing things until there's no one left to beat. After which there is a cliffhanger.
VISUALS: 3/5 - The graphics are not ugly, but they aren't pretty either. Actually, special-effects wise, Lionheart doesn't compare too well to other Black Isle games. There aren't even any rendered cutscenes... Overall, it's underwhelming.
SOUNDS: 3/5 - Voice acting is generally pretty good in this game. Shakespeare's voice is sooo soothing.... hmmm... That said, the persistent grunts of pain you and your enemies make all the time will get annoying fast, and the music suffers from odd glitches from time to time; for instance, you might enter a new area to hear both dramatic introductory music and the normal ambient music at the same time.
GAMEPLAY: 2/5 - This is where the game fails. SPECIAL system problems are nothing new to Black Isle games, but Lionheart has more than its share of them, for two reasons. Firstly, you MUST specialize in at least one combat-oriented skill (preferably 2, one of them ranged) to make it through this game alive. Nonviolent options don't come up often, at least not after you leave Barcelona. Secondly, quite a few of the skills you can learn are useless, or worthless beyond a certain level. On top of that, Lionheart makes a very abrupt genre shift once you leave Barcelona for the first time. Once you're out of the city and on your quest for whatever faction you joined in the first plot-quest, you may begin to feel like you're playing Diablo, because constant fighting and looting is all you do. It's not even INTERESTING fighting and looting, for the most part; combat in this game basically boils down to selecting a sword or a weapon and then clicking on whatever you want to die until it dies. The only strategic thinking you'll ever need to use is to know when to just charge in and kill everyone and when to purposefully lure a few enemies at a time away so you don't get overwhelmed. Also, you never get enough potions. Ever. Even if you buy out every shop you find whenever you find one, you'll never have enough health potions.
OVERALL 3/5: This is a REALLY GOOD GAME... while you're still a low-level rookie, wandering about the starting town with eyes full of wonder and looking for all the rich hidden goodies. It goes downhill from there, though, all the way to its arbitrarily hard final dungeon and anticlimactic ending.