Posted March 11, 2015
This game acts like it's going to have intro/tutorial content, but then changes its mind and is all like, "ha ha, just kidding! You're on your own!"
It clearly has some sort of complicated play pattern it wants to force on you, but it's communicated very badly and you're just supposed to have fun and experiment, making choices about paragraph-long lists of stats and features in various crafting menus and not much of an indication of what does what. Entire sigils can appear to be almost useless if you use the wrong modifier types, and Corruption appears to be especially tricky.
About all I can say for sure is that they clearly want you to stack "mastery", which is sort of like an assassination mark, and trigger it with Destruction. And you'll definitely die if you aren't spamming Control in between. However, the best way to stack Mastery isn't clear, and the game doesn't seem to have much when it comes to multi-purpose spells that split the difference between two or three of the types. Special effects like spawning little corruption helpers that take care of obnoxious harpies for you are especially mysterious, but attractive.
TL;DR: Be ready to experiment, be frustrated, and fumble through lots of hastily-written guides that probably won't answer your questions. It might be worth it, idk.
(I'd like to write a review, but I feel like I have a fairly premature perspective so far.)
It clearly has some sort of complicated play pattern it wants to force on you, but it's communicated very badly and you're just supposed to have fun and experiment, making choices about paragraph-long lists of stats and features in various crafting menus and not much of an indication of what does what. Entire sigils can appear to be almost useless if you use the wrong modifier types, and Corruption appears to be especially tricky.
About all I can say for sure is that they clearly want you to stack "mastery", which is sort of like an assassination mark, and trigger it with Destruction. And you'll definitely die if you aren't spamming Control in between. However, the best way to stack Mastery isn't clear, and the game doesn't seem to have much when it comes to multi-purpose spells that split the difference between two or three of the types. Special effects like spawning little corruption helpers that take care of obnoxious harpies for you are especially mysterious, but attractive.
TL;DR: Be ready to experiment, be frustrated, and fumble through lots of hastily-written guides that probably won't answer your questions. It might be worth it, idk.
(I'd like to write a review, but I feel like I have a fairly premature perspective so far.)
Post edited March 11, 2015 by mothwentbad