Posted June 12, 2016
Hey all,
As the topic says, I'm finding the game's cutscenes are totally out of sync with the narration; I didn't realise at first, but noticed that the narration was describing things that didn't happen until 10's of seconds later in the cutscene, and then the narration finished long before the cutscene did, so much so that the cutscene starts to fade out before it finishes and I end up looking at a nearly black screen with nothing but background music and ambient SFX for a while until it catches up and the level starts.
Has anyone else had this? Any fixes??
Okay I found a workaround - Turn off anti-aliasing and v-sync; The graphics tear like crazy but they're now in sync. Hopefully the devs will fix it in a patch...
As the topic says, I'm finding the game's cutscenes are totally out of sync with the narration; I didn't realise at first, but noticed that the narration was describing things that didn't happen until 10's of seconds later in the cutscene, and then the narration finished long before the cutscene did, so much so that the cutscene starts to fade out before it finishes and I end up looking at a nearly black screen with nothing but background music and ambient SFX for a while until it catches up and the level starts.
Has anyone else had this? Any fixes??
Okay I found a workaround - Turn off anti-aliasing and v-sync; The graphics tear like crazy but they're now in sync. Hopefully the devs will fix it in a patch...
Post edited June 12, 2016 by Cyker
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