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Seems like I keep killing those blue baby dinosaurs and they keep respawning. Do they, or are there just that many of those things in there?

Also the scrolls my mage uses. They take up a lot of bag space the more I collect. Can they be written somewhere so I don't have to keep carrying them around?
Post edited July 15, 2012 by ohiomailman
Unfortunately, the dinos keep respawning. The most annoying part of the game in my opinion.

As for the scrolls, if you mean the ones that show which runes to use for a certain spell, you can drop them as soon as you remember them or put them in a container. And I didn't see any point of carrying around spells from schools my mage didn't use.
I think they fiddled with the respawn rate with the last patch, so it's not as bad as it was before, apparently.

My problem is I didn't find the [POTENTIAL SPOILER] Ornate key for the inner sanctum, which I guess is somewhere at the beginning of the level.
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squareking: I think they fiddled with the respawn rate with the last patch, so it's not as bad as it was before, apparently.
My problem is I didn't find the [POTENTIAL SPOILER] Ornate key for the inner sanctum, which I guess is somewhere at the beginning of the level.
The spawn rate is drastically reduced, but the initial large number to clear remains the same. You still have to fight your way through some of games hardest enemies and close off their ability to follow you deeper into the level. This area has some of the best fighter's gear in it too (circlet and gloves).

The first ornate key is right at the start of level 9, behind one of the tapestries (you know you can cut them down right?) is a switch that opens a small corridor guarded by a fire guy. He drops the key. One of the scrolls in this corridor area is VITAL to passing a later puzzle in the level.
Post edited July 16, 2012 by Porkdish
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Porkdish: This area has some of the best fighter's gear in it too (circlet and gloves).

The first ornate key is right at the start of level 9, behind one of the tapestries (you know you can cut them down right?) is a switch that opens a small corridor guarded by a fire guy. He drops the key. One of the scrolls in this corridor area is VITAL to passing a later puzzle in the level.
I saw the circlet but missed the gloves. Dammit. I was under constant stress from the ice lizard bastards and didn't creep around as much as I should.

I didn't realize that about the tapestries, either. *palm-to-face* I could've sworn I tried when I first saw one. I don't really want to hoof it all the way back to the beginning of the level. I'm scared. :(
Post edited July 16, 2012 by squareking