vrmlbasic: Hopefully this will clear up the control problem for me, as our protagonist here is constantly running in a circle, and as other posters has said, playing this on a keyboard and mouse isn't an option I want to try. 3rd person = controller, my rule of thumb.
Though this doesn't clear up the heinous graphics. I know this was on the dreamcast, but it looks worse than I remember the old N64 games looking. This might actually be graphically inferior to Outcast. The menu screen looks like something out of an old MSDOS game.
It might not be practical, but more games need to be more "future-proofed". Tribes 2, for instance, is from 2001 and it looks respectable in 2012 at 1920*1080, but this game hurts my eyes. It's a shame, as the intro movie seemed pretty interesting.
You put it on keyboard your character should immediately stop running and once you program the keys in (It's only a few so it's a rather simple config" and you'll be playing it just like it was on PSOne.
As far as the graphics this wasn't mainly designed for the PC it was designed for play on the Playstation originaly in mind and ported the PC at the same time and enhanced in the time waiting for the Dreamcast. The PC versions is technically an inferior port of that version. When designing it, you don't really "future proof" a console game as the console is going to be replaced not upgraded.
They actually did us a favor by putting in so much choice for resolution, So many games out at that time can't do anywhere close to that but I'm able to jack the game up to 1920x1080 and while the textures are still from PSOne era the game is crisp and clear.
If you are putting the resolution up I don't see how it's hurting your eyes.. I didn't know low quality textures produced headaches lol. Try playing the game on a PSOne hooked up to yoru monitor THAT will give you a headache. And 2001 is the start of a new gen of gaming. Soul Reaver is from 1999 which was still the N64/PSOne era.. in 2001 you had Dreamcast and Playstation 2
And they did enhance the game a year later for the Dreamcast. Raziel's poly count is significantly higher in the Dreamcast version and tehy redid much of the effects.
The sound crackling is a bummer but based on what I've seen the PC version of the game is using and older version or rougher cut of the audio files. There isn't a much varation, there is differences to the dialogue (the move FMV is completely different audio track).
I'm having a blast with it regardless though I may look into seeing if there is a way to replace the FMV with the good version.
And really if you think this is bad, what are you going to say if/when they bring us Blood Omen ?