It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
В GOG релизе Soul Reaver 1 оригинал страдает периодически ресинхронизацией звука можно ли это исправить?
In GOG release Soul Reaver 1 original suffers periodically resynchronization of sound can it be fixed?
Post edited January 12, 2025 by Jack_White_X
No posts in this topic were marked as the solution yet. If you can help, add your reply
Witam! English version, i presume?
Me personally have zero issues with SR1 from GOG for older and uptoday builds. FPS limit, vsync off. Maybe it is system sound settings, like sound quality (28/48 hz or whatever) or 5.1 channels.

GOG has another build version that was reverted. That one include GOG DX Wrapper (render and input) similar udated from Blood Omen 1 (and many games). Maybe this version is better/better for some PCs. but you need find it *somewhere else*. In "What happened" or sticked Changelog threads there is filename to look for in google. Use "" around setup name (name without .exe) in google search.

Look to GOG Support site game article, PCGW game article and Troubleshooting guide on same Wiki. Since PCGW is Wiki its only nearly 100% of completness/corrected but good to check it anyway.

Localized version can be incompatible with GOG. To make it compatible first is need SR patch-wrapper mod (SRhook i dont remember exact name) by Wrace. There was a guide on Seam Community. Link to Steam game hub are on PCGW article, direct link on PCGW game article are on game GOG Support article available from either GOG-Galaxy build or GOG (offline) build MORE section - Support game page (in GOG Galaxy client game entry or OS Start menu entry respectively).
Maybe need find fixed variant of localisation but qny of them relate on game exe until Wrace mod is installed. For his mod read instruction and included ini file for "classic mode" if you want game stay in original form (mod bring more music, subtitles and achievements along compatibility fixes).

I believe GOGs localized builds are same as EN perfectly fine, personally i did test FR version.
Post edited January 12, 2025 by QWEEDDYZ
Update (13 September 2023)
Spoiler
added support for Windows 10 and 11
added support for widescreen resolutions (including HD, FHD, 2K, 4K, 8K)
added support for windowed mode, antialiasing, anisotropic filtering and integer scaling
added support for high framerate (60fps)
fixed video playback issues
removed scanlines from videos
added full support for controllers (including Sony DualSense, Sony DualShock 4, Microsoft Xbox Series X/S, Microsoft Xbox One X/S, Microsoft Xbox 360, Nintendo Switch Pro)
fixed registry virtualization problems
fixed audio mixer issues
added support for cloud saves.

I have the GOG release with this update 1.2_(21751). The list of changes shows a lot of things that are not really there. With 1080p the image is stretched. Video clips are stretched. Promised 60 fps they are only 30. I do not need 60 fps I and 30 is fine. It seems that even something with the sound was fixed, but the old problems remained in place for me. The final battle with Kain is always with sound problems. Resynchronization appears randomly in different locations. I tried the game even on a single core processor to run (old games do not like multi-threaded processor) it also did not help. Sound quality changed to 44100 hz no effect. Compatibility in the properties of the shortcut game does not give anything. Wrace mod brings in the game Russian language + changes the save on checkpoints I do not like it. According to the idea of the developers characters always starts from the abyss so it should be. If with his mod to start the game and immediately save progress then load the character is already full of energy. + his mod added crackling sound that was not before.
Post edited January 12, 2025 by Jack_White_X
1.2 21751
your version seems indeed uptodate. But it is not relate to quoted changelog.
(btw, what date in digital signature on exe file you have? is it really rollback to 2012 or setup actually have 2023 date?)

That one from chg version was alternate and removed apparently with no real reason. It was another number
http://www.gog.com/forum/legacy_of_kain_series/what_happened_to_soul_reaver_1/post5
Make sure exe you find in google are properly digisign'ed.

For me both versions with and without wrapprers work great. I manually limit the fps. For that alt build you must configure also present dxcfg.exe tool (run as admin both dxcfg and game exe).
Post edited January 13, 2025 by QWEEDDYZ
I downloaded the setup_legacy_of_kain_soul_reaver_1.2_20230712_(65981) version of the game.
So far I've noticed the video clips are of poorer quality. The gamepad works. What will be my situation with the sound in this build is not known yet. Is it possible to add the Russian language so that there is no conflict with the game?
Attachments:
Post edited January 13, 2025 by Jack_White_X
Either find poperly adapted to GOG exe - which probably alternate in 1.2 2023 version? - or use Wrace mod. Wrace mod besides localisation compatibility (unification) already come with russian subtitles. Where voices to find is up to you.
Wrace move exe-based locals code into dll, that dll overtook that parts, that dll should be compatible with any localisation. Similar mod exist for SR2 by another author.

BTW there's Soul Reaver Remaster & Soul Reaver 2 Remaster with russian voiceover by GamesVoice. There is backport of that voice dub to Playstation version. As well as old unofficial Fargus, 7Wolf and Fargus+7Wolf. Maybe for russian lang you would prefer PS version? There is less compatibility limitations there.
reference
http://rgdb.info/games/playstation-1-ps1/legacy-kain-soul-reaver (there is more VO on psxplanet, fixes for problematic versions, repacked, port from other versions, and fan-made text)(DB do not provide any DL links).

As for GOG PC version there was old 2012 1.2 compatible lang packs, at least some. Probably there is no such for 1.2 2023 (i dont know).
Video sequences in 2012 are from fanmade patch +video convert. It was used without permission (Wrace said), it has trailer/beta version of intro, shorter.
Orignal restored. You can try to find bink-patch somwhere, original source are long go. More chances for russian version of bink videos. I assume all russian localisations you can find online included bink video. So if you prefer russian and successful of find install it - dont worry about videos you get your better ones.

For me personally rpl videos are better. They original. Maybe most players would disagree.
_________
Русские языковые пакеты точно были для GOG 1.2 2012. Подозреваю что для 1.2 2023 таковых нет. По идее все таковые идут уже с Bink видео так что если Вы предпочитете их и все же русскую версю - автоматом решится Ваша "проблема" с видео.

Как вариант оставить рус версия для PS 1 версии. Там гораздо проще с этим. Не все озвучки с ПК портированы, но портированы Фаргус(+7Волк) и 7Волк, а так же озвучка из недавно вышедшего Remaster. Можно поиграть и в сам Remaster, по случаю наличия там русской DUB. В ПК версии переводы напрямую зависят от ехе файла и это порождает много проблем.

Мод от Wrace (SRHook) должен помочь с локализациями, по идее. Зависимость от ехе отменяет (решает).
Спасибо. Я пытался использовать Мод от Wrace. Меня интересовали русские субтитры. Фанатские озвучки все ужасные лучше английское озвучивание. Что бы использовать субтитры из мода Wrace придётся заменить winplay.dll. После этого действия происходит ряд критических ошибок. Скорее всего ни получится использовать субтитры под версию Soul Reaver_1.2_20230712_(65981) так как его winplay.dll устаревшая.
Post edited January 16, 2025 by Jack_White_X
Что происходит с музыкой в версии игры Soul Reaver_1.2_20230712_(65981)? Стоит загрузить прогресс пройти через врата в локации и вместо музыкального трека который должен проигрываться играет музыка из бездны. Пока ни закончится трек бездны не играет музыка которая должна быть в локации. Стоит выйти в главное меню игры и снова загрузить свой прогресс в бездне играет музыкальный трек с той локации в которой был персонаж пока я не вышел в меню. Это что новый баг?
winmm.dll are differ for two GOGs builds or they are the same?

I guess it is winmm.dll by GOG. It PROBABLY set to play music randomly and keep play until new track. Although that can be downside of original PC port. I don't remember.

If Wrace come with another winmm.dll, it is not possible to swap them? What else dll files Wrace mod come with? Maybe you must rename - and disable GOG Wrapper- ddraw.dll from GOG. Maybe also rename Wrace. I mean, if for Wrace mod there is one and only dll named winmm.dll - its just a name used to be autoloaded by Windows next to game exe. Thats why Wrace named it winmm.dll. In exact same way GOGs ddraw.dll are not ddraw but DXCFG renamed to be autoloaded. So you cant replace one winmm with another if they originally not the same. Try rename _ddraw.dll from GOG and rename Wrace winmm.dll to ddraw.dll to keep it compatible with GOG winmm and still autoloaded with the game.

I assume Wrace mod in no way can be compatible with GOGs DX Wrapper. It do the same thing anyway. No, actually correct to say Wrace mod definitely not compatible and not supposed to be. Also for Wrace mod make sure there is no compatible mode enabled, except maybe DPI scaling by App and Disable Fullscreen optimisation (and Run as Admin).