Posted June 03, 2014
I am running the game Lands of Lore 2 on DosBox Turbo (Android) with a S4. The game crashes randomly and at any place too often, usually during battles or when the memory gets loaded a bit more. I get 'DOS4GW Professional Error'. Even though it is Android - DosBox Turbo, I was able to get the error even on DosBox (PC) when I start the game from PC. The difference is that on PC the game cannot crash ingame, as PC is too powerful, while on the phone it can. I contacted the DosBox Turbo devs and they offered me to use DOS32A instead of DOS4GW.
Note: The crashes happen both on GOG's version and on a 4 CD ISO version, I thought the 4 CDs installation would make a difference but no, the same crashes. I have GOG's version only and since they modified their installation and I want to see how DOS32A will work there.
This crash with orange text has happened even on DosBox PC, not just on the Android version and is whenever you start the game.
http://i.imgur.com/5Z48XiB.png
This error and similar happen ingame when too many actions are made and only on Android as I said, PC's powerful enough to not let it.
http://i.imgur.com/nlBqXTA.png
[url=http://www.dosbox.com/wiki/TOOLS:DOS32A]http://www.dosbox.com/wiki/TOOLS:DOS32A[/url]
SOLVED/TESTED- DID NOT WORK WITH DOS32A
My question was how to apply DOS32A to LOLG for GOG version but the way to do it is the same also for the non-GOG LOLG version which is on 4 CDs.
LOLG.DAT contains DOS4GW. In order to apply it, the following commands need to be used:
Let's say I have the game on C:\Games\Lolg (it is another drive but I mount it as C), the files from TOOLS:DOS32A link in dos32a\ folder, so after mounting the E drive as C: for example. I need to:
C:\> set dos32a=c:\(location of my dos32a folder) e.g if I keep them in C:\Dos32a\
separately from dosbox folder I need to set dos32a=c:\dos32a
Then again calling the SB file location no matter where it is. Let's say it is also in C:\DOS32A\ folder...
C:\GAMES\LOLG>c:\dos32a\sb /r lolg.dat
Make sure to have a binw\ folder inside the dos32a folder to make the switch to dos32a successful, as it asks for the file dos32a to be located in binw\ folder inside your dos32a folder
FAILED TO RUN WITH DOS32A due to:
Audio initialization failed.
Error type 10 code 5
Note: The crashes happen both on GOG's version and on a 4 CD ISO version, I thought the 4 CDs installation would make a difference but no, the same crashes. I have GOG's version only and since they modified their installation and I want to see how DOS32A will work there.
This crash with orange text has happened even on DosBox PC, not just on the Android version and is whenever you start the game.
http://i.imgur.com/5Z48XiB.png
This error and similar happen ingame when too many actions are made and only on Android as I said, PC's powerful enough to not let it.
http://i.imgur.com/nlBqXTA.png
[url=http://www.dosbox.com/wiki/TOOLS:DOS32A]http://www.dosbox.com/wiki/TOOLS:DOS32A[/url]
SOLVED/TESTED- DID NOT WORK WITH DOS32A
My question was how to apply DOS32A to LOLG for GOG version but the way to do it is the same also for the non-GOG LOLG version which is on 4 CDs.
LOLG.DAT contains DOS4GW. In order to apply it, the following commands need to be used:
Let's say I have the game on C:\Games\Lolg (it is another drive but I mount it as C), the files from TOOLS:DOS32A link in dos32a\ folder, so after mounting the E drive as C: for example. I need to:
C:\> set dos32a=c:\(location of my dos32a folder) e.g if I keep them in C:\Dos32a\
separately from dosbox folder I need to set dos32a=c:\dos32a
Then again calling the SB file location no matter where it is. Let's say it is also in C:\DOS32A\ folder...
C:\GAMES\LOLG>c:\dos32a\sb /r lolg.dat
Make sure to have a binw\ folder inside the dos32a folder to make the switch to dos32a successful, as it asks for the file dos32a to be located in binw\ folder inside your dos32a folder
FAILED TO RUN WITH DOS32A due to:
Audio initialization failed.
Error type 10 code 5
Post edited June 08, 2014 by Emtr