Posted September 13, 2018
For me the mouse did lag/stutter on Linux, just wanted to share that this is what helped helped me in the end.
Generally it helped to just switch to windowed mode in the Game's settings. This might already be enough for you.
But for me that led to the lower 10 or 20 pixels not being visible because the window was larger than my desktop and was hidden by KDE's taskbar. In the end I changed the config file (located at "~/.local/share/ags/Lamplight City/acsetup.cfg") to set screen_def to "explicit" and define a resolution for the window manually.
I also increased the mouse speed from 1 to 1.5 because it felt very slow on my system. Don't know if that's a Linux problem as I haven't tried the Windows version yet. Just leave it at 1.000000 if you think it's fine for you.
Here is my full config:
[graphics]
render_at_screenres=0
windowed=1
screen_def=explicit
screen_width=1280
screen_height=960
[language]
translation=
[mouse]
speed=1.500000
Generally it helped to just switch to windowed mode in the Game's settings. This might already be enough for you.
But for me that led to the lower 10 or 20 pixels not being visible because the window was larger than my desktop and was hidden by KDE's taskbar. In the end I changed the config file (located at "~/.local/share/ags/Lamplight City/acsetup.cfg") to set screen_def to "explicit" and define a resolution for the window manually.
I also increased the mouse speed from 1 to 1.5 because it felt very slow on my system. Don't know if that's a Linux problem as I haven't tried the Windows version yet. Just leave it at 1.000000 if you think it's fine for you.
Here is my full config:
[graphics]
render_at_screenres=0
windowed=1
screen_def=explicit
screen_width=1280
screen_height=960
[language]
translation=
[mouse]
speed=1.500000
Post edited September 14, 2018 by boris-gog