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Changelog until Update 1.0.8 (added 22 May 2021)

Galaxy & Offline Installer updated (22 May 2021)


WARNING, CONTAINS SPOILERS!
V. 1.0.4

- Added a number of corrections to English-language texts
- Fixed a bug where Moore's motive case was sometimes not available when the objective was to submit it
- Fixed a bug where player could fall through stairs in the backyard of Sakura Hotel
- Fixed a bug where some sprites would render in the wrong order in the backyard of Sakura Hotel
+++
V. 1.0.5

- Fixed a bug where the player would be able to leak tha data even if they didn't obtain it
- Fixed a bug where multiple buttons would spawn for the same Sheet
+++
V. 1.0.6

- Fixed a bug where player could get stuck after spamming through dialog in AdSpot
- Improved Cell navigation: auto-selected Logs button is now newest, not oldest
- Small text fixes in EN localization
- Swapped out floor plan next to Mrs. Grindel's apartment with ground floor one to make finding the right way easier
+++
V. 1.0.7

- Fixed player getting stuck when addressing a CDI agent next to Dyson after exiting the train outside the destroyed church
- Fixed player getting stuck when spamming through first dialog with Mrs. Moore
- Fixed objectives UI to prevent overlapping (esp. in German localization)
- Added text fixes from 1.0.6 to all other localizations
+++
V. 1.0.8

- Fixed a bug where Yeung would say she analyzed the explosives even though the player never told the CDI about the second attack
- Fixed a bug where Gary would reference Moore having been arrested even though the player never told the CDI about the second attack
Source: Steam
Changelog for Update 1.0.9 (added 02 June 2021)

Galaxy & Offline Installer updated (02 June 2021)


WARNING, CONTAINS SPOILERS!
V. 1.0.9

Fixes

- Fixed a bug where characters would refer to Cox as shot or at large when it wasn't the case
- Fixed a bug where Lacuna logo animation would not play when coming from previous level
- Fixed a bug where NPC walk animations would not work properly after smoking
- Fixed music not always playing in Red Herring and Lotus Escort Agency
- Fixed a bug where interrogation with Gonzalez would loop when selecting a certain dialog option
- Fixed a bug where Dyson and the arresting officers would stay at train station for too long
- Fixed camera not following player into a room in CDI HQ
- Fixed animations not playing out correctly when spamming through Cox shootout (EN loca only, coming to all languages asap)
- Fixed a bug where two music tracks would sometimes overlap when confronting Cox
- Fixed a bug where player could trigger wrap-up conversation with Gary after Lotus Escort Agency multiple times
- Various corrections to German and Chinese localizations
- Some other small fixes & improvements

UI improvements

- All Cell UI sounds are now affected by the appropriate audio sliders
- Updating Glossary entries no longer spawns duplicates

Visual upgrades

- Various improvements to level sprites: Sakura Hotel, Rattle Snake Farm, Canal, CDI HQ
- Added furniture to Lotus Escort Agency
- Added animated displays to CDI HQ, AdSpot, Jorus Plaza surveillance van
- Added animated robots to Rattle Snake Farm
Source: Steam
high rated
Hey, thanks for keeping this updated, Hustlefan! I'll jump in to announce that we have just added GOG achievements!

Detailed patch notes for version 1.1.1

- Added achievements! Read all about them below.
- Cars now also spawn in Matuna and Paluhn.
- Added medics to Lila after Gary leaves her.
- Added a hidden special animation for Neil.
- Fixed a rare issue where players would glitch through certain sets of stairs.
- Updated save game version to Lacuna_02 (saves will be always be compatible).
- Updates and fixes in all localizations. Added two missing scene names.
- Other small fixes and improvements.

'Patchable' achievements

We did our best to make each achievement patchable, i.e. automatically grant it to all players that met the requirements to receive it before this patch. This has been possible with most of them, but some track completely new variables – more on those below.

To receive all patchable achievements you (would have) previously unlocked, please start the game and load each existing save file once. In other words: Click your previously used save slot(s) in the profile selection to be taken to the main menu, and you should receive everything you're owed at once. Let us know if you're not getting any achievements you feel like you should be.

'Non-patchable' achievements

There is also a number of non-patchable achievements. These can only be unlocked in a completely new save file – or in an ongoing one if you haven't played too far already:
- Happy Boi / Chonky Boi: you haven't beaten the first level where Neil appears as the protagonist.
- Good Cop / Bad Cop: you haven't finished the Villa level yet.
- She's Got A Point: you haven't had your second conversation with Zora yet.
- Groupie: you haven't been down to Paluhn Market twice already.
- Consumer & Couch Potato: you haven't reached any of the game's finales yet.
- afk?: you haven't beaten the game yet.
Post edited November 29, 2021 by Mjeno
high rated
V. 1.1.2

Added settings
- Controller rumble can now be turned off
- Added text brightness slider

Audio improvements
- Corrected various sound effect timings (e.g. train doors, roof scene)
- Added new sound effects (e.g. dialog UI, closing doors)

Art improvements
- Polished some environments (Drovia, CDI HQ, AdSpot)
- Improved stairs icons
- Various small improvements (e.g. armed drone, hiding extras)

Other
- Added better analytics to track down a rare save game bug
high rated
V. 1.1.3

- Fixed a GOG-specific issue where the game wouldn't load when GOG wasn't running
high rated
V. 1.1.4

- Fixed a bug preventing players using Chinese localization from progressing past AdSpot

V 1.1.5

- Fixed Healthy Lifestyle and Corion Church achievements not triggering reliably
Post edited July 29, 2021 by Mjeno
high rated
MAJOR UPDATE 1.2.0

Performance improvements

- Vastly reduced GPU & CPU load, the game should now achieve higher FPS on weaker machines
- Sturdier code at low FPS, which prevents bugs when the framerate does dip
- Eliminated FPS drops when loading UI
- Eliminated animation stutter when moving

UI & settings

- Text and voice language can now be set independently
- Language of each save game is now displayed in selection screen
- Added double-check for leaving settings with unsaved changes
- Added a 'restore defaults' button to all settings menus
- Improved 'progress icon' indicating different phases of an ongoing dialog
- Improved controls & icons for PlayStation controllers

Fixes and polish

- Eliminated bugs where player would overshoot, glitch past, or slide down stairs
- Numerous new animations, new Extras, more CDI agents, and other eye candy added
- Fixed some text and VO errors across all languages
- Various small bug fixes

Language update

- Added Malaysian translation (text only)
Post edited September 17, 2021 by Mjeno
high rated
V. 1.2.1

- Main character no longer jitters while running
- Fixed a bug where quality settings would not be applied consistently
- Improved drop shows in all UI
- Many small changes, improvements & bug fixes
Post edited October 20, 2021 by Mjeno
high rated
V. 1.2.2

- Default VO language is now based on default text language
- Save symbol is no longer displayed when settings are saved
- Quality settings now improve performance even more
- Fixed some render order problems introduced by prior optimization
- Fixed some localization-specific issues that got players stuck when spamming through dialogs
- Many other small changes, improvements & bug fixes
high rated
1-YEAR ANNIVERSARY UPDATE 1.3.0

Polishing
- Added more camera shake & controller vibration throughout the scenes
- Moved away flying cars that were distracting in some scenes
- Stairs in Lower Precinct apartments are now opened up after finding the apartment
- Mitigated brief FPS drop in prologue panic sequence
- Adjusted volume of some music tracks
- Implemented a few missing sounds
- Various other small fixes & improvements

UI
- Investigatable texts now scale with camera zoom
- Investigatable UI canvas now scales with text length
- Outline Mode tooltip is no longer truncated by screen border
- Pulse on Cell's home tab is now set more frequently & accurately
- Weather icon in Cell's home tab now reflects actual weather
- Added Assemble news widget to main menu
- Improved legibility of Asian fonts using drop shadows
- Added missing color-coding of bank statements in Chinese
- Walked distance in Cell home tab no longer causes a line break when long
- Added Malaysian translation company to rolling credits
- Fixed some typos in German and English localization

New art assets
- Added a number of new commercials (incl. sound design)
- Flying cars now have a variety of colors (used to be all blue)
- Added proper benches to CDI HQ rooftop
- Thompson now holds up contract when referring to it
- Implemented dedicated 'get shot in the back' animation for Williams
- Improved animations when Rattlesnake Farms door is blown open
- Neil now leans against the wall in appropriate places
- Computer screen in Drovia is now animated (+ new portrait)
- Corion Church guard is now seen coming out of hiding
- Added various 'get tied up' & 'tie up' animations throughout scenes
- News & cigarette machines now have their own frames in the levels
- Visually improved various static & animated sprites

Fixed rare/minor bugs
- Train acceleration & deceleration are no longer FPS-dependent
- Player can no longer get stuck by sitting down in train right before scene change
- Player can no longer get soft-stuck on the [spoiler]stairs to Catherine's roof[/spoiler]
- Fixed incorrect render order of an [spoiler]agent in Corion Church[/spoiler]
- Added animations for Receptionist handing Neil the universal key card
- Assigned a missing portrait for agent Kumar during [spoiler]Handover[/spoiler] scene
- Added new kneel animations for [spoiler]Laura in Handover[/spoiler] scene
- Fixed jittering of sprites during (most) slow camera movements
- Fixed a bug where player could clip out of [spoiler]Mrs. Moore's[/spoiler] apartment
- Fixed a bug where camera would zoom incorrectly outside Lila's apartment
- Fixed a bug where Neil wouldn't put away his badge properly sometimes
- Fixed a bug where player was able to get up from bed early before Gary's call
- Fixed a bug where Matuna Harbor door would not visibly open up
- Corrected a line being said by the wrong person in Matuna Harbor
Post edited May 20, 2022 by Mjeno
high rated
V. 1.3.1

- Fixed news widget in Main Menu not loading correct news
- Fixed a bug with Japanese characters not being displayed correctly (Steam only)
- Fixed post-demo trailer not playing (Lacuna: Prologue only)

V. 1.3.1.1

- Added drop shadow to Russian and Korean fonts
- Fixed a bug where scene after Plaza shootout wouldn't wait for VO to finish (DE & CN only)
- Corrected timing of post-demo trailer (Lacuna: Prologue only)
- Miscellaneous small fixes (fixed visual glitch, corrected typos, adjusted ads volume)