Posted October 13, 2014
I've played this game on and off for the past 14 years, and almost every time I have wished for units to fill certain niches: Amphibious APC's being the most desired. I know modding is possible, thanks to the Carnage mod on Moddb, but I have no idea how to do it. At the least, an amphibious constructible that can mount unit transport modules would be all I want, just to make low TL water maps more exciting.
Does anyone have any idea on how to begin modding KKND2?
Does anyone have any idea on how to begin modding KKND2?
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