Posted February 24, 2020
Introduction
Greetings friends!
I had much fun creating puzzles for this game and hope that you enjoyed them as well. But I noticed that some people tend to get stuck on some of them. And since nobody had created a guide already I decided to make one myself. Hope it will be helpful.
Also you can find this guide on Steam with better formatting and therefore more convenient to use.
The ultimate puzzle guide on Steam
Basic Hints
It's much more fun to figure out puzzles yourself. So I recommend to read this section before diving right into the solutions below. Perhaps these subtle hints will be enough for you without spoiling all the fun. Let's begin.
There are 2 main puzzle types: code and sokoban.
To solve a code puzzle you need to enter a correct pattern using glowing buttons on the floor. Hints for these puzzles are always located on the same floor where the puzzle room is. You just need to be attentive and look for the stone faces on the floor. They look like this:
Big face means that the solution is located in the same room. Sometimes you'll see small faces near it and sometimes you'll have to pay attention to other details.
Small faces show which buttons have to be turned on or off.
To solve a sokoban puzzle you need to push all the blocks in the room onto the glowing dots (you'll get this ability in the second dungeon after finding the Hercules Belt). Don't forget that you can push blocks behind the pillars (they become semi-transparent if there is any object or character behind them). And you can always reset the puzzle by using R key on keyboard and Select on gamepad. These are the default keys, you can change them in the options menu.
Also there are 12 rooms on the each floor. So the floor layout will always look something like this:
1-1 | 2-1 | 3-1 | 4-1
------------------------
1-2 | 2-2 | 3-2 | 4-2
------------------------
1-3 | 2-3 | 3-3 | 4-3
Keep in mind that I'll be using these coordinates in the next sections of the guide. Also there are some rooms that contain some very easy and primitive puzzles. They won't be covered in this guide.
All puzzle solutions are attached as images to this guide. And now it's your last chance to turn back and don't spoil all the fun. Anyway you've been warned...
Forsaken Ruins
Floor 1-1
Code puzzle in room 4-3. Solution can be found in room 3-2.
Floor 1-2
Code puzzle in room 4-1. Solution is scattered around the whole floor: buttons resemble rooms.
Floor 1-2
No puzzle rooms.
Ancient Pyramid
Floor 2-1
No hard puzzle rooms.
Floor 2-2
Sokoban puzzle in room 1-2.
Floor 2-3
Sokoban puzzle in room 3-1.
Floor 2-4
No hard puzzle rooms.
Floor 2-5
Sokoban puzzle in room 4-1.
Greetings friends!
I had much fun creating puzzles for this game and hope that you enjoyed them as well. But I noticed that some people tend to get stuck on some of them. And since nobody had created a guide already I decided to make one myself. Hope it will be helpful.
Also you can find this guide on Steam with better formatting and therefore more convenient to use.
The ultimate puzzle guide on Steam
Basic Hints
It's much more fun to figure out puzzles yourself. So I recommend to read this section before diving right into the solutions below. Perhaps these subtle hints will be enough for you without spoiling all the fun. Let's begin.
There are 2 main puzzle types: code and sokoban.
To solve a code puzzle you need to enter a correct pattern using glowing buttons on the floor. Hints for these puzzles are always located on the same floor where the puzzle room is. You just need to be attentive and look for the stone faces on the floor. They look like this:
Big face means that the solution is located in the same room. Sometimes you'll see small faces near it and sometimes you'll have to pay attention to other details.
Small faces show which buttons have to be turned on or off.
To solve a sokoban puzzle you need to push all the blocks in the room onto the glowing dots (you'll get this ability in the second dungeon after finding the Hercules Belt). Don't forget that you can push blocks behind the pillars (they become semi-transparent if there is any object or character behind them). And you can always reset the puzzle by using R key on keyboard and Select on gamepad. These are the default keys, you can change them in the options menu.
Also there are 12 rooms on the each floor. So the floor layout will always look something like this:
1-1 | 2-1 | 3-1 | 4-1
------------------------
1-2 | 2-2 | 3-2 | 4-2
------------------------
1-3 | 2-3 | 3-3 | 4-3
Keep in mind that I'll be using these coordinates in the next sections of the guide. Also there are some rooms that contain some very easy and primitive puzzles. They won't be covered in this guide.
All puzzle solutions are attached as images to this guide. And now it's your last chance to turn back and don't spoil all the fun. Anyway you've been warned...
Forsaken Ruins
Floor 1-1
Code puzzle in room 4-3. Solution can be found in room 3-2.
Floor 1-2
Code puzzle in room 4-1. Solution is scattered around the whole floor: buttons resemble rooms.
Floor 1-2
No puzzle rooms.
Ancient Pyramid
Floor 2-1
No hard puzzle rooms.
Floor 2-2
Sokoban puzzle in room 1-2.
Floor 2-3
Sokoban puzzle in room 3-1.
Floor 2-4
No hard puzzle rooms.
Floor 2-5
Sokoban puzzle in room 4-1.
Attachments:
1-1.png (1 Kb)
1-2.png (1 Kb)
sokoban_2-2.png (4 Kb)
sokoban_2-3.png (7 Kb)
sokoban_2-5.png (6 Kb)
Post edited May 25, 2020 by Wolod