Sorry for the thread necro, but, given that nobody else seems to be mentioning it, I should point out something which might be significant:
He said "install the DOS version and put the Windows CD in"... nothing about a DOS CD version.
This is potentially significant because, to the best of my knowledge, all of the talkie releases were DOS plus Windows versions on the same CD, which would mean that his description of installing the DOS version but then putting in the Windows CD makes no sense if the DOS version was installed from "the Windows CD".
Given that I think he'd have mentioned it if what he really meant was "there's a major bug in the DOS side of this specific DOS+Windows release of King's Quest 5", my best guess is that maybe, by "install the DOS version" he meant "install the DOS floppy version"... but I'd be surprised if that noticed the CD without manually adding an audio=D:\... line to the RESOURCE.CFG generated by the installer and that doesn't seem like the thing he'd overlook when mentioning that he tried with the GOG release and couldn't get the glitch to work.
(Not to mention, that's starting to expect a lot of either the details he omitted or the SCI interpreter's ability to seamlessly patch in the "talkie, no text" resources.)
I've sent Rev an e-mail asking for clarification on the setup he used to produce the glitch.
If I can reproduce it, I'll investigate exactly what's going on to see if I can narrow down the cause. (eg. Perhaps it can be made as simple as "Install your GOG copy and then overwrite file X with the copy from specific other release Y".)
Post edited January 21, 2018 by ssokolow